Hey guys,
I picked up Hilde early on and have been messing with her lately, I enjoy her spacing/forcewhiff play style and the reward I get for doing so combined with a healthy spattering of frame traps.
I recently got a lot more comfortable in situations where I'm forced into my opponents...
So just to spark the imaginations of others and myself, i'm curious as to how other players use Sieg's GI game.
So I guess so far just post your options for the post GI Game and maybe we can all inspire each other. Please keep your answers in the following format.
Opponent does not Re-GI...
While I will state off the bat he is no sister or cervy or hilde oreven asta, what do you guys do to punish whiffs? Most characters have something around 70 dmg give or take (or with some of the aforementioned characters over 100). What can solidly punish a whiff and is fast enough. The feasible...
So I acknowledge that as soon as I post this i'm going to get flamed.
2A is a SOLID move, at 17 frames it's a decent poke at long range, but here's the wonder, when your opponent blocks agA and learns to not retaliate after (due to the wonderful block trap that it is and 6K/K defeating highs...