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    Quick moves and ranged moves

    After playing Mi-na a decent amount of time, I've decided she's my favorite character to play. I've been practicing with her, and I've noticed the two things I really need to work on: interrupting and ranged, which are very important (at least, I'd think so). So, after some screwing around in...
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    NM vs Kami vs CaS and about low throws

    Nightmare gets combos that Kami doesn't. To my knowledge, Kami doesn't have any that Nightmare doesn't. By that logic, Nightmare should be banned and his players should be forced to play Kami. That's what you're saying, anyway. Also, I guess I was right; low throws are only good for mixup...
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    NM vs Kami vs CaS and about low throws

    Shura I can understand, but what's wrong with Scherazade? That's stupid, I prefer Kami over NM. They should just ban those two and CaS. CaS, I can understand with the glitchy hitboxes...
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    NM vs Kami vs CaS and about low throws

    What are the differences in range/hitboxes?
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    NM vs Kami vs CaS and about low throws

    Keeping this to one topic. Before you read, realize that I AM A NUB!!! I started on Soul Calibur with this game, and I don't play overly often. Firstly, what are the differences between Nightmare, Kamikirimusi, and NM's CaS? I don't mean just the basics like Kami is faster but NM has more...
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    A Quick Study of All Characters

    Best Stances/Gimmicks #3 spot should be Lizardman. His crawling stance has a high attack that also dodges low, a mid that pushes back, his rolling low that can be spammed for a RO (mostly when he's facing away), a natural combo to get up again, and a parry that I believe has a larger window than...
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