Game feel: 10/10 best ever. Buttery smooth. All teh characters' new options have been fun to explore. Aside from a few options here or there, I love the new changes 100%.
Sadly, this game wears its lack of budget on its sleeve even harder than V. I love this game, but that love leads to knowing...
In SoulCharge, 3B gets his SCV BraveEdge B follow-up. Not sure how delayable it is, I only used it once. bA does its attack throw on natural hit now when in SoulCharge.
Heavenly time playing this beta with all of you,
>Love:
*Everyone has more BreakAttacks now which really gives the game more depth: it beats GI and RE--look at Maxi now, that lad it gonna tippety-top tier.
*Supers can be GI'd--thank God.
*A better noob-inviter than flashy garbage was everyone...
I'm a bit pissy about how long the animations take for things like GI, CE, Reversal Edge, and Soulcharge, but otherwise this game looks fluid as hell, and judging by the moves I'm seeing, everyone is closer to their SCII movesets. Seeing some new mix-up options: Kilik's aB,B seems to...
God damn I hope the Reverse Edge won't be that common of an occurrence. I like my SoulCalibur to be free of all the wooshy-wooshy bullshit that MVC3 and other fighters have. The attacks can stand on their own with their own intensity, no need for stupid light shows and over-use of slow down...
I ended up getting SCV in 2013 and was pretty meh at the series until then. I never had the competence to play online, so I never did.
Community isn't too lively and collosseo is almost always empty--unless New York hits 15-20-%
POINT OF THE THREAD: Let's establish a good gathering time and...
Wishlist:
PS4: Bloodborne Hunter with Saw Cleaver and Blunderbuss. Secondary weapon-mode moveset change-up like Ivy in SCIV (etc.), blunderbuss could be operated through gauge use or a move that would work like UP on the D-pad in bloodborne--hurt yourself a bit to get a quicksilver bullet...