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  1. KONMAI

    Azwel General Discussion

    Still puzzled about how to deal with pressure when outside of swords. Really struggling with getting my turn back. FC 1B and FC 1A.
  2. KONMAI

    Geralt General Discussion / Tricks of the Trade

    1. Well-rounded mid-range character that can play long range with meter as well as rush-down in Soul Charge. Like Yoshi, gets an immediate payoff for a successful RE due to meter spending. Strong forward ring-out pressure. Is a Witcher. Has an interesting forward ringout game with 66BB...
  3. KONMAI

    SC Controversial Topics and General Shitposting Thread

    Cervantes fires enough bullets to qualify Soul Calibur as a battle royale game.
  4. KONMAI

    SoCal Regionals 2018

    You can come any day to pick up your badge! Also, unbeknownst to me, spectator badge prices have gone up from $10 to $15 (Most likely to absorb additional security costs). However, you can purchase a 3 day spectator pass for $40.
  5. KONMAI

    SC Controversial Topics and General Shitposting Thread

    JUSTIN WONG 3B NEVER FORGET
  6. KONMAI

    Which race will you favor in CAS the most?

    It's always bonertime
  7. KONMAI

    Soul Calibur VI: General discussion

    Sauce for Cerv
  8. KONMAI

    Soul Calibur VI: General discussion

    I think he's just being funny through irony.
  9. KONMAI

    Soul Calibur VI: General discussion

    If you're not rolling a Skeleton CAS, GET OUT OF MY FACE
  10. KONMAI

    https://store.steampowered.com/app/544750/SOULCALIBUR_VI/ YEE

    https://store.steampowered.com/app/544750/SOULCALIBUR_VI/ YEE
  11. KONMAI

    SoCal Regionals 2018

    Apologies for the slow reply. Spectator passes are $10 on-site only. On-site pickup for badges.
  12. KONMAI

    SoCal Regionals 2018

    Soul Calibur VI will be at SoCal Regionals as an official tournament title! The highly anticipated sequel from Bandai Namco will be available for casual and tournament play this September 14-16. Since the title is not released yet, we are offering 2 full days of casual play to prepare for the...
  13. KONMAI

    Soul Calibur VI: General discussion

    Possibly. We have two other game modes left to reveal. On one hand, maybe CaS is not considered a "mode" and will be bundled with the next reveal, or it is and we get it announced at a later event.
  14. KONMAI

    Soul Calibur VI: General discussion

    When I talked to Okubo, he suggested Gamescom had a story related reveal, so my guess is Chronicles or whatever it's going to be called this game.
  15. KONMAI

    Geralt General Discussion / Tricks of the Trade

    8A+B is exclusive to SC. It catches sidestep, techtraps siderolls, and comes out very fast. Even though it's unsafe, you have access to 4A+B for free to discourage bigger punishes. 4A+B definitely goes into 66B+K launch. You can follow up with A+B for sure and maybe 66BB. SC 3AA... is infinite...
  16. KONMAI

    Game breaking : Ivy nearly duplicate animation 2B+K and 2A+G but require different guard.

    After mulling over this one for a while, I think it's a non-problem. Ivy needs a strong ranged mixup. 2A+G does track step a little too well, but I feel that'll only be a concern online.
  17. KONMAI

    Pre Release SC6 Zasalamel Gameplay Discussion

    SC A+B is plus on block and OTGs. You can also control when you timestop. You can 1B and keep the charge or 1BB to let it rip.
  18. KONMAI

    Geralt General Discussion / Tricks of the Trade

    WR B is very fast. However, it doesn't frametrap from 2A and 2K because they both recover too slowly. 66B+K launches, but it's basically a slower 66BB. Seems like something to use after successful 4A+B.
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