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  1. BaiburuBurakku

    Soul Calibur VI: General discussion

    What's the forums take on this? EDIT: he gets into it around 1:49
  2. BaiburuBurakku

    Soul Calibur VI: General discussion

    If KOF 2002, Fightcade, and GG+R have taught us anything, its that fans respond very well to good netcode. The number of active players for these games and community activity reflects this. If SC6 is to survive post season 3, it MUST do something with its netcode. Returning characters and SC4 &...
  3. BaiburuBurakku

    Soul Calibur VI: General discussion

    Man, watching Hayate-Ein's reaction almost moved me to tears. The dude is really fond of this character :)
  4. BaiburuBurakku

    Soul Calibur VI: General discussion

    Is there a YouTuber/streamer that primarily makes SC6 content? like, is there a MainManSwe/Sajam equivalent? I'm noticing a lot of content creators have channels dedicated to games like SFV, MK11, Smash, and Tekken who are pulling in sizable audiences. people like Lil Majin, HoneyBeeCMDR, SMUG...
  5. BaiburuBurakku

    Soul Calibur VI: General discussion

    How do you guys feel about the way the DLC character trailers have been handled so far? after rewatching that Kunimitsu trailer, I wish SC6 had more fun with its trailers you know? some nicer camerawork with motion-captured cutscenes. having characters interact outside of a Visual Novel format...
  6. BaiburuBurakku

    Soul Calibur VI: General discussion

    Was watching some good ass Tekken the other day and noticed how damn near revolutionary that slow-motion feature has become. Not sure if this has been discussed before but, How well would this feature transfer over to SC6? I mean the 3 hit replay at the end of a round is cool, but I don't think...
  7. BaiburuBurakku

    Soul Calibur VI: General discussion

    Interesting. I'm surprised Koei Tecmo hasn't been given a chance to make a Virtua Fighter title seeing as how well some of the VF cast transferred over to DOA5. Then again, it IS Koei Tecmo so...nvm. BUT when the time comes for another VF, I think SEGA should get the Ryu Ga Gotoku Studio guys...
  8. BaiburuBurakku

    Soul Calibur VI: General discussion

    Tekken has officially surpassed 6 million units. That's pretty remarkable for a fighting game. Will there ever be a day where Okubo posts a commemorative illustration for SoulCalibur 6? just imagine it. a big ol "Thanks for your continued support" subtitle text on the bottom with Mitsu and Haoh...
  9. BaiburuBurakku

    Soul Calibur VI: General discussion

    As we've seen with Cass. Setsuka, and Hilde, they usually have an old previous outfit in its entirety and other pieces as CAS items. with this, in mind, I think Hwang will definitely get pieces of his Soul Edge (definitely those boots and headband) and SC1 outfit ( maybe pants, top and...
  10. BaiburuBurakku

    Soul Calibur VI: General discussion

    I'm betting we'll get a Hwang announcement after the tournament ends in November. I'm thinking they'll show a trailer after the finals and release him in early December (a few days later) along with his CAS pack. That way they'll wrap their online tournament and finish up season 2 with the...
  11. BaiburuBurakku

    Soul Calibur VI: General discussion

    In what ways are they the same? Personality? if you ever played the games (which I'm sure you have) then you'd know they are different in that department. Moves? sure they may share SOME moves but that's only because Hwang was always a clone character to begin with. But even then he still...
  12. BaiburuBurakku

    Soul Calibur VI: General discussion

    in regards to her release, i think they'll do what they did with Cassandra and release the character the next day. this would be ideal since this was supposed to be the week of EVO and players will have someone new to play with over the weekend (as well as CAS parts) or the latest they'll...
  13. BaiburuBurakku

    Soul Calibur VI: General discussion

    I'm willing to bet we'll be getting some sort of trailer for the next DLC character and the CAS pack that comes with them. also, I'm sure we'll get a brief mentioning of the update the director was talking about on Twitter the other day.
  14. BaiburuBurakku

    Soul Calibur VI: General discussion

    Here's hoping Project Soul gives us a main menu overhaul ( à la Tekken) and the option to change the character select music. #HistoryUnfoldsGang
  15. BaiburuBurakku

    Soul Calibur VI: General discussion

    Agree. though I always thought that a more "mature" voice would've suited her more. something resembling Nina Williams or Tsunade would've been cool.
  16. BaiburuBurakku

    Soul Calibur VI: General discussion

    A voice actor would have to be a special kind of stupid to spill the beans on their current/future role without company approval. he doesn't even need to fret about this.
  17. BaiburuBurakku

    Soul Calibur VI: General discussion

    You'd think that they would've already hosted a livestream for their fighting games using the new studio they set up. something similar to MHW's Developer Diary or MK11's Kombat Kast. Get all the devs on a zoom call and they can showcase upcoming news and DLC for all their fighting games. Hell...
  18. BaiburuBurakku

    Soul Calibur VI: General discussion

    imagine thinking Bamco was gonna announce Setsuka on a Budlight stream with 8k viewers...
  19. BaiburuBurakku

    Soul Calibur VI: General discussion

    So this gives devs back the 'element of surprise' then? if so, I'm sure they're able to take a breather now that they don't have to go through the headache of having bits of their game leaked. can't imagine how many times they probably lost their **** when someone 'cracked' the code and put it...
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