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  1. GEMINI_KNIGHT

    GK Presents: Texas Mashfest 09 Vids

    Featuring(with characters used): Nori(Cervantes) Whodat(Algol,X) CNP(Voldo) Kpc(Sig,Cervantes,Maxi) King Ace(Zas,Cervantes,Ralph) Danman(Nightmare) IceColdEdge(Sig) Funkpanda(Yoshimitsu) Super Nacho(Yun) Blue Jody(Ralph) SA Rob(Ivy) c-money(Cass) Vids after the jump ********...
  2. GEMINI_KNIGHT

    Astaroth's Top Ten Lists

    1) 634B+G. The most versatile command throw in the game. Can do from ten points less than, or the same amount of damage as Ivy’s SS, and if your opponent isn’t paying attention, you can do even more damage. Can set up RO’s and wallsplats no matter who is at the edge. Your opponent must respect...
  3. GEMINI_KNIGHT

    Astaroth: Quick Strategy Reference

    Astaroth: Quick Strategy Reference Interupts: 6A (vs non TC_FC attacks), 4B, 6K, 2K Mixups: Command Throws, Bullrush, 2A (when outside of max throw range) Anti-Step: 4A, A+B, 2_8A+B Whiff Punishment: (to include side stepping attacks) From Close to Mid Range: 6K...
  4. GEMINI_KNIGHT

    Smash You To Pieces: The Throw Thread

    Command Throw Input Study. This is to explain the nature of the directional inputs for the command throws, and how to simplify the commands. The following has been tested with a Sixaxis controller, a Dualshock 3 controller, and a SCIV Hori arcade Controller. 1. Dissecting the Inputs...
  5. GEMINI_KNIGHT

    Astaroth Vids

    Here are a few vids featuring two well known Astaroth players: JasonL: http://uk.youtube.com/watch?v=mu5PhM1sjYE http://uk.youtube.com/watch?v=O21KpBJkYl4 Sarusube, 2007 SBO SCIII Arcade Edition Champion: http://jp.youtube.com/watch?v=Ktr1laPHEDw
  6. GEMINI_KNIGHT

    Astaroth's Post GI Options

    POST GI OPTIONS Options after Repel (6G_3G; green flash) Note: THESE ARE THE ONLY OPTIONS THAT YOU HAVE AFTER A SUCCESSFUL REGULAR REPEL: Command Throws (STRONGEST) 66B (STRONG AGAINST 3G) 66K (ONLY ATTACK THAT KNOCKS DOWN OTHER THAN THROWS) 6A 4A 3A B 4B K 6K 3K 2K If you...
  7. GEMINI_KNIGHT

    Astaroth: Attack the Soul Gauge

    Ver. 1.02 Note: Nx = number of consecutive blocks that it will take to soul crush. 5x 1[A]B (Soul crush after 1[A]) 3[K]A_3[K][A] 6x 1[A]A (Soul crush after 1[A]) 66AB 7x B[B] (Soul crush after first B) 214AAAAAA (soul crush after first 214A) 22_88A+B 3KA_3K[A] 8x 4[A] 66B 3B 22_88B 44B...
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