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  1. Evil_Zutus

    Soul Calibur VI: General discussion

    It happens after some of his more silly moves, like the zorro SC move where he removes all clothes, but that looks quite stupid since they just disappear, so the ring accentuates this, making it silly-cool ^^. The other move is where he flies like superman.
  2. Evil_Zutus

    6AA shouldn't jail

    Can we just delete him?
  3. Evil_Zutus

    Soul Calibur VI: General discussion

    I'm coming to terms with her 2A+G, but it having tracking while she has 66A in that range as well is beyond stupid. If she wants to catch step she should be forced to use 66A, if she wants to catch you standing still she should use 2A+G. 2A+G should always lose to movement, the sheer fact that...
  4. Evil_Zutus

    Soul Calibur VI: General discussion

    I'm not sure what to think of this leak. If all leaks would have been true, we wouldn't have Raphael or seung mina, zas would be DLC and Tira would be base roster... At the least I guess we can be sure that Aeon and Hwang/Yun seoung are coming to scVI one way or another...
  5. Evil_Zutus

    Soul Calibur VI: General discussion

    Any chance we'll be seeing the opening cinematic soon?
  6. Evil_Zutus

    Raphael Movelist

    66B became 66B+K. 3B will be weird as 66B imo, it doesn't come across as a move he would do from running, then again having a real launcher as 3B is probably beneficial.
  7. Evil_Zutus

    Stance Notation Poll

    I find the term aerial shift very unfitting for Raph, are we sure it is definite? I would prefer Reverse prep or preparation parry like in scV
  8. Evil_Zutus

    Raphael Movelist

    Because B+K will probably be a manual evade like it was in SC IV, with a couple follow ups, glad it actually stepped a vertical attack though / it sucked in scIV
  9. Evil_Zutus

    CONFIRMED: Raphael and Cervantes playable at Melbourne eSports Open

    Raphael looks like a hot nerd with them and I like it.
  10. Evil_Zutus

    Raphael Pre-Release General Discussion

    I've definetly seen a new horizontal mid at one of the round ends. I has the animation of scIV level one evade A.
  11. Evil_Zutus

    Game breaking : Ivy nearly duplicate animation 2B+K and 2A+G but require different guard.

    This mixup at that kind of range should clearly be possible to beat with movement options. So her low throw catching step should not be possible imo. It's a example of one move having too many good properties and no drawbacks for using it. If they keep it this way she should be -20+ so you can...
  12. Evil_Zutus

    Soul Calibur VI: General discussion

    I'm so happy for Mi-na ^^
  13. Evil_Zutus

    Zasalamel Video Thread

    I see the comical effect you were aiming for
  14. Evil_Zutus

    Soul Calibur 6 CaS Discussion

    I use cas to give Zasalamel an afro with sunglasses, discopants and boots.
  15. Evil_Zutus

    Soul Calibur VI: General discussion

    I'm not on twitter, but someone should ask if they would reconsider having throws being GI'able. I'd hate to have my throws being GI'ed 'by accident'.
  16. Evil_Zutus

    VSFighter (20th-22nd July2018) Zasalamel testing

    I hope Zas gets an extra option during training where the opponent can have a fixed amount of curses.
  17. Evil_Zutus

    Pre Release SC6 Zasalamel Gameplay Discussion

    What are the hit levels of 66A?
  18. Evil_Zutus

    CEO Build Impressions

    4B's second hit on CH was already automatic in scIV, the third hit required the just frame
  19. Evil_Zutus

    Pre Release SC6 Zasalamel Gameplay Discussion

    Maybe it's bA? Woul be useful if we could do it from crouch. (other ideas wsA+B, 236B)
  20. Evil_Zutus

    Pre Release SC6 Zasalamel Gameplay Discussion

    I think you've go pretty much everything covered. But I've seen in one vid Zas's sc IV wsB, where could it have gone? Also his wsK (old sc IV 3K) has an overhead vertical follow up, i've seen it pass by in one vid.
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