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  1. Ryder

    Push this button against Character X

    That's bad. Removing it. The point of this thread is to list the moves that works well in a specific matchup, so please let's stick to it though :)
  2. Ryder

    Push this button against Character X

    I believe there are moves that are absolutely necessary in certain match-ups. Here is a list I hope we can expand. Sophitia: Talim's 3A counters Sophie's 22_88B fishing
  3. Ryder

    Talim's 10 Best Moves

    I've refined my list: 10. BT AAB pseudo-safe catch-all from BT 9. 6A series (6AA, 6AB, 6AK) ranged step kill with a mixup 8. 22_88K second best getaway tool after RE 7. WNC B:B validates WNC as a stance 6. WNF A horizontal low with good range and damage 5. 3A close range "guard or eat it" move...
  4. Ryder

    Easy-Breezy Talim Combos

    CH WNF A ~ A+G: 60 dmg
  5. Ryder

    Talim in SCVI: Move Study & Analysis

    AABB can RO deceptively far when usen on midair opponent. Can be air controller to the side, but then you have AAA.
  6. Ryder

    The Last Priestess of the Wind

    Lol Zero, this is hilarious. I can't even get the timing to do it once :(
  7. Ryder

    Voldo Soul Gauge Glitch Discovered... Banned From Tournament Play

    As a programmer I can't help but wonder how ****** up this game's code must be to allow stuff like that lol...
  8. Ryder

    Easy-Breezy Talim Combos

    This, all inputs at the same same steady rate :)
  9. Ryder

    Talim in SCVI: Move Study & Analysis

    Spam RE and cancel into stances to get up close and bash them.
  10. Ryder

    Talim in SCVI: Move Study & Analysis

    WNS for Wind Sault WNF for Wind Fury WNC for Wind Charmer
  11. Ryder

    Easy-Breezy Talim Combos

    ...so maybe BT AAB also?
  12. Ryder

    Easy-Breezy Talim Combos

    Normal hit. On CH you can't connect WC AA :P Now this is big. If you can do 6AA, you can do half of her moveset too :D
  13. Ryder

    Easy-Breezy Talim Combos

    You can probably go for 6A+B after WF K to ring out. (let's stick to Wind Fury to keep it consistent with Wind Charmer and Wind Sault, no reason to call it AR now). Stuff to add: 6BB, A+B WF A, WS A CH WF A, FC 3BB, AS [K], 2A+B AS A, WC AAB
  14. Ryder

    Poll : Your opinion about RE mechanic

    RE is fine. It's a high risk / high reward mechanic. People just need to learn how to play around it.
  15. Ryder

    Equipment break discussion/poll

    I bet there are many more people who agree, but this topic is so irrelevant that we just don't waste our energy on replying...
  16. Ryder

    Steam Search Terms: "Soul Calibur" = No Results /// "SoulCalibur" = Successful Results

    I think they just give config to the publisher to fill what they want their game to match for. Then it only makes sense that Steam can't alter the filters.
  17. Ryder

    Talim in SCVI: Move Study & Analysis

    Possible 6K replacement for CH fishing? :)
  18. Ryder

    Talim in SCVI: Move Study & Analysis

    Ehhh, guess we couldn't have it all right? More jumping then and AS A is still in :)
  19. Ryder

    Talim in SCVI: Move Study & Analysis

    I just noticed there is no WC transition off 1A, does it have any followups now?
  20. Ryder

    First mode you'll play?

    Practice mode! So much stuff to learn before I stop tripping over my own feet :)
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