@Ring its what Carp said. Same thing as sc5 when your health is low it does more damage. Good find on 3[A ] i thought it was just push back but if it + on hit like whyyz said that helps.
@Ring, what up man? Yeah up close with Ivy feels super wack (i dont feel like she ever has frame advantage on hit) to me but other players on discord dont seem to troubled by it. General advice that was given to me was to RE,Gi,Step,214B,CE,SC(no particular order). It seems like you really have...
Jump fwd,duck,Gi,RE, step. You'll figure out something in the lab or, you'll get beat. There are plenty of threats to be worried about but, make sure ivy gets nerfed(she might).
@Ring it only LH if the 1st hit is blocked and step the 2nd. If they nerfed it i'd hope it was only the first hit so the 2nd still gave good damage on LH. 3[A ] with LH might be worse (no dead zone).
The 2/3A+G get stepped a few times by boom in the same vid(i believe thats the team tourny). It...
Well...sig and nm can do that throw at point blank, pick you up from ground(ivy cant), kills step, RO, sets up and willing to bet its faster so pick two you'd like to lose and maybe they'll do the same.
Stop
You can block the low throw(why would be able to break what you can block?), jump and step out of it(fwd and back work better than left right). If yoy tty to step after the circle pops up you will get caught.
Why should 66(A) lose it very specific LH conditions?
And taking away the track of 2/3A+G would make it same as 2/3B+K so...thats point less.
Why is everyone on Ivy's ass? Bruh did no one see kilik hit a 1/3 health CH combo(no LH) from a step kill? Then follow up with mad pressure and mix ups...
Its sucks that he doesnt get AT but im glad that zas has a good fwd RO option in 46:B. Hopefully it TC, then it will be a damn good pressure tool at the edge. I didnt expect him to lose the tech trap after ch 4b with 3BA. Wonder if we can use something else and get a similar trap, maybe...
@Holycrap thanks for offering. Can you test if:
- 214A stilldoes 100 damage or 80
-Does 6AA and SE 4AA air it combo to 8A+B,B (you can try this after WrB,B or just have someonr jump)
-Does 1B combo to 8A+B,B
-Does 8A+B kill step,TC or go over lows
-WrA/[ A ] does it go into SE and whats the hit...
Can you check if
-6A+G breaks with any button, if its 4+button or 6+button. Do both follow ups RO(back and side)?
-Does WrB RO behind and does WrB6/4 exist?
-AAA/BBB Are the 3rd B and A ever garanteed, maybe NCC?
-Does WrK and 4K have follow up strings/buttons?
@Frayhua i didnt know it got buffed in BD. I was going off sc4 version. That should be solid, backed by that damage.
@Ring SS and CS look fast hopefully they have shirt break windows(i heard SS is unbreakable).
Those two moves paired with her 214b might make a solid mix up on step. If a+b,b tc early we might have some tricky shit.
@Frayhua where did you hear it was all hori's? It might have been like that in the past but, the agi window was really small or specific to hori mids
It seems like they improved on the idea of sc5 66[ A ]. The move hit twice HM and was +13(i think) but, got no real use because jG, slow start up and high start. Ppl are just crying cuz its ivy.