Since it's time to raise money again, I've once again set my sights on this stash of processed jade items and also revamp the shop in the process. Ebay really isn't a good outlet for this kind of thing due to flood so I'm trying to sell directly to interested parties, priced to move.
Note that...
A couple of you might have caught wind of this already, but the ultra spammy rolls and dodges combined with shield strength kinda makes the game unfun and overly defensive when people are legit trying to win. Or even in a casual setting where repeated rolls and dodges are stupidly hard to catch...
Give Viola half the health of the next lowest health character(s), and a dark mode for being KO'd with full meter at the end of a round. yeah sure why not
I did some tests a while back to zero in on actual Clean hit frequencies since "A, B, C rank" by themselves doesn't really say much. Elysium-Omega's clean hit ranks were also mostly undocumented, so I went out of my way to test those to compare rates with other moves that have known ranks...
3A working on the second attack of Leixia's 66BB series surprised me in particular because it vaguely looks like a stab. 66BbB is practically 3[A]able on reaction hit or block. D:
AA BE damage sequence is 8 (9 CH), 10, 20, 20, 20, but the last hit only combos in stun and the whole BE scales significantly by that point. It would be 59 damage on CH then, and of course a force block of the last 20 damage hit which does some guard damage and is 0 frames.
I know it's a lot easier to see what you could've done after the fact than to actually play matches under pressure, but there were some things here and there you could've done. 66B -> CE -> CE could've taken the round at 7:40 against Kaliya and the game right there, for example. Aside from...
Speaking of Ivy... I did do this by accident to her on a post-GI. It was a pleasant surprise, but it would probably be best to know what characters this can be abused on for the RO, and go for other options for when I just want to go for damage.