Two main scenarios being if an opponent hits you m and recovers with enough time to duck and if you use it to get in and they let you stomp up to them.
He has a large hurtbox and very narrow hitboxes, and he's slow. Don't get it twisted though, his damage output is pretty good and he is capable of being a bully but he's absolutely a character which only works when his opponent is scared or conditioned. All of his best tools rely heavily on your...
Right now, if you don't wanna work and if you don't wanna be on some Galaxy-Brain-Shit then don't play Astaroth.
There is currently no easy path for him.
I'ts a common misnomer that you need a "fast" connection to play online. You need a low latency connection. Low ping to the nearest hop. You need to play on a wired connection. You need for nothing else on your network to interfere with this connection.
;] GLHF
:[ . Not surprising seeing how much they've messed with the hitboxes of some of his best attacks.
https://twitter.com/Saitoh92/status/1057321499252715521?s=09
Little something I found. Does NOT work if they don't mash to wake up so it's mostly for a surprise or anti scrub tech. If they quick rise then they get caught by back throw, if not the throw whiffs. Assuming Voldo and Asta can break it as they can break backthrows.
It's one of the many ways that many aspects of the game were simply not well thought out. They decided that B+G should be the new mechanic even though they could have used K+G which, historically has never been used. Not to mention telegraphing certain back throws occurs because of the change...
Thank God I'm not crazy. I could very well be a Asta Scrub but being outeanged and the out damaged (for equal or less effort) by Signing, Nightmare, Mina, and Ivy really sucks. Can't really use Bull Rush or 22/88B to get in because their hit boxes are ridiculously linear, yet Mitsu, Sig, Tira...
My favorite options are PT, A+B, and Varying timing of command throw charging depending on my opponent. GI works out "better" than RE overall because Astaroth's RE swing is so slow, most characters seem to be able to hit him mid swing without changing their attack timing or stop attacking and...
His damage is great but it's worthless if you can't hit or fight back. I often have to GI and RE my way out of pressure which sucks. Startup on everything is too slow overall. Too many good attacks are way easy to SS too yet other characters have great hitboxes on their vertical attacks.
I...
Ah, I see! Well hope this helps:
Astaroth grabs are all breackable with the exception of back throw and Fully Charged 236A+G 214A+G.
CE can be GI'd
RE is one of the slowest everrrrr. On whiff its recovery is, like, a million frames, hahaha
His revenge attacks (pink flash on body) only soak...