Per my observation, the input needs to be
Frame 1: a
Frame 2: b
It cannot be
Frame 1: a
Frame 2: ab (or any form of holding a/b)
On a stick, it is very hard to depress and release a quickly enough for this input to happen. The normal twister is easy to perform, but I've found just...
A few questions while learning Hilde.
1. What is the proper timing to change facing during the launch after a C2B. Is it once they've flown over your head?
edit: The computer turns around very late, but I don't see how that makes it possible to land B+K fully. Mine just seem to get the stab...
the lack of tolerance for plinking/overlap on JF twisters is going to make me drop a-pat, I think. Really like the char and think he seems S tier, but slide input on stick hurts my fingers too much.