FleshMasher
[13] Hero
I found that, when you block the first hit of sophs 11A[A] and immediately do WS AA, you beat her out of her tech jump UB and she goes way up high, allowing you to grab her with A+K B+G. She can Air control, but not enough to escape it.
Even when she does the fast 11AA your WS AA will clash and the second attack will hit. Even the whole WS AAA combo would hit, because it seems to be CH when you hit after the clash, but it's hard to hit check and do the last A on reaction to the clash.
WS K is also good it will counter hit the fast version and tech crouch the half slow version and the UB version.
When you WS K TC the half slow version, even though your WS K whiffs, you get a free BT A and when you WS K TC the UB you get a free BT A+B.
You guys know if there are any other TJ moves where WS AA, A+K, B+G works? Maybe Asura Dance? Although this would be harder to time...
Any strings with TJ in the mid or end?
Even when she does the fast 11AA your WS AA will clash and the second attack will hit. Even the whole WS AAA combo would hit, because it seems to be CH when you hit after the clash, but it's hard to hit check and do the last A on reaction to the clash.
WS K is also good it will counter hit the fast version and tech crouch the half slow version and the UB version.
When you WS K TC the half slow version, even though your WS K whiffs, you get a free BT A and when you WS K TC the UB you get a free BT A+B.
You guys know if there are any other TJ moves where WS AA, A+K, B+G works? Maybe Asura Dance? Although this would be harder to time...
Any strings with TJ in the mid or end?