Ardent
[08] Mercenary
Hello there everyone, and welcome aboard to this humble youngster's thread! So, with the existence of SCVI, I thought I should make a return to the series after....quite a while, and, after discovering 8WR, to share with you all what I've made :D Now, I'm not up-to-date as much as I've wanted myself to be so, until I get my hands on VI (and a PS4, for that matter), you'll see my crew from V.
I look forward to all kinds of responses/feedback/criticism, all is accepted :). Without further ado, let's get this festival going!
First up; OC's
-As you all may have figured out already, the theme behind him was steampunk. I have a soft spot for such themes :)
-For his hat, I had the idea of making it appear like it was made out of machinery gears and metal scraps/pieces/plates, hence the scale pattern on it and the gear ExEq.
-The addition of 2 kinds of glasses (namely, the ExEq goggles and the small pince-nez, otherwise known as smart-ass glasses) was done so because I pictured him as wearing the goggles when in conflict, riding a machine etc. and then switching to the small ones when fighting normally. I also used some makeup to portray dirt.
-For the rest of his design, I used one pocket sticker applied on his coat to achieve a leather-like look, the kanji pattern+light orange on his scarf to make it look kind of withered and the thief belt was chosen to hold any gadgets he could use in battle. The gloves and boots were customized on-the-fly so, not much here.
-Lynette was created as a mix between Ivy and Viola, I wanted to combine the former's scholarly, alchemist nature and the latter's kind of enigmatic vibe. Also, I opted to associate her with light colors and a floral/feather theme to give off a high-class noble vibe, and that the combination seemed cool :)
-The artist beret and round glasses were chosen to reinforce a bit further that image of hers. The choker is purely for decorative purposes.
-For the main part of her design, I used the gradient pattern and angelic feathers to deco her dress, a lotus sticker on the jacket for the same reason and 2 ExEq flower hats to make custom sleeves for said jacket.
-Her skirt uses a European pattern as texture and a pocket sticker for a bit more detail. I also wanted to use another belt originally but, the only compatible one with the skirt was the dancer's one. I wasn't feeling it at first but, it grew on me.
-Lastly, I chose to go with the jewel pattern for her boots to emphasize her theme a tad more.
-Will was a pretty straightforward creation as I didn't have a solid theme in mind when building him. I only came to realize after finishing him that I somehow ended up with a pirate, traveller-like mix. I thought "Hm, that went well. I'm keeping him". Well, other than the ExEq centurion accesories posing as fur for his clothing, not much to say here, simple CaS really.
-This here is my main OC, a mix between the Vermillion Bird (guardian of the south and one of the Four Symbols of China), the fenghuang or Chinese phoenix (even though they're oftenly mistaken for being the same, they're actually different entities) and how I envisioned myself in SCV, a fiery over-the-top warrior monk, combining the bird's many vermillion hues with the fenghuang's palette of yellow/gold, red, orange, green and black for his color scheme.
-Guang was intended to have a battle-hardened look from scratch (hence the scar across his face, the bandages on his arms etc.) as the warrior monk's role is a tad more aggresive than others. The obligatory headband couldn't be missing too.
-The main part of his shirt was decorated with the gradient pattern (black on top, crimson on the middle and lighter red down) and the Taoist letters sticker colored in highly saturated orange to make them glow, much like Taki's symbols in VI when entering SC mode.
-On his prayer beads, as @VILARCANE correctly noticed, 3 yin-yang symbols were applied to match the red one on the shirt.
-Now, I wanted to decorate his shoulders and arms with something different, something slim yet good-looking. Most of the available shoulder pieces in V are awfully bulky so I thought to myself, why not create my own? So I used the ExEq goddess feathers and colored them to look like phoenix ones.
-Lastly, I added a flame sticker on his pants and eguipped him with the Menghu boots.
Last: Main Souls 3P's
That's about it! Many thanks for stopping by and paying a view! If you see something you like, don't hesitate to steal/borrow right away (that is, if some things still apply to VI the same way they used to in V)! More than glad to share and contribute to the community in any way possible, be it a small thing or something bigger :) 'Till next time, take care! :D
I look forward to all kinds of responses/feedback/criticism, all is accepted :). Without further ado, let's get this festival going!
First up; OC's
-As you all may have figured out already, the theme behind him was steampunk. I have a soft spot for such themes :)
-For his hat, I had the idea of making it appear like it was made out of machinery gears and metal scraps/pieces/plates, hence the scale pattern on it and the gear ExEq.
-The addition of 2 kinds of glasses (namely, the ExEq goggles and the small pince-nez, otherwise known as smart-ass glasses) was done so because I pictured him as wearing the goggles when in conflict, riding a machine etc. and then switching to the small ones when fighting normally. I also used some makeup to portray dirt.
-For the rest of his design, I used one pocket sticker applied on his coat to achieve a leather-like look, the kanji pattern+light orange on his scarf to make it look kind of withered and the thief belt was chosen to hold any gadgets he could use in battle. The gloves and boots were customized on-the-fly so, not much here.
-Lynette was created as a mix between Ivy and Viola, I wanted to combine the former's scholarly, alchemist nature and the latter's kind of enigmatic vibe. Also, I opted to associate her with light colors and a floral/feather theme to give off a high-class noble vibe, and that the combination seemed cool :)
-The artist beret and round glasses were chosen to reinforce a bit further that image of hers. The choker is purely for decorative purposes.
-For the main part of her design, I used the gradient pattern and angelic feathers to deco her dress, a lotus sticker on the jacket for the same reason and 2 ExEq flower hats to make custom sleeves for said jacket.
-Her skirt uses a European pattern as texture and a pocket sticker for a bit more detail. I also wanted to use another belt originally but, the only compatible one with the skirt was the dancer's one. I wasn't feeling it at first but, it grew on me.
-Lastly, I chose to go with the jewel pattern for her boots to emphasize her theme a tad more.
-Will was a pretty straightforward creation as I didn't have a solid theme in mind when building him. I only came to realize after finishing him that I somehow ended up with a pirate, traveller-like mix. I thought "Hm, that went well. I'm keeping him". Well, other than the ExEq centurion accesories posing as fur for his clothing, not much to say here, simple CaS really.
-This here is my main OC, a mix between the Vermillion Bird (guardian of the south and one of the Four Symbols of China), the fenghuang or Chinese phoenix (even though they're oftenly mistaken for being the same, they're actually different entities) and how I envisioned myself in SCV, a fiery over-the-top warrior monk, combining the bird's many vermillion hues with the fenghuang's palette of yellow/gold, red, orange, green and black for his color scheme.
-Guang was intended to have a battle-hardened look from scratch (hence the scar across his face, the bandages on his arms etc.) as the warrior monk's role is a tad more aggresive than others. The obligatory headband couldn't be missing too.
-The main part of his shirt was decorated with the gradient pattern (black on top, crimson on the middle and lighter red down) and the Taoist letters sticker colored in highly saturated orange to make them glow, much like Taki's symbols in VI when entering SC mode.
-On his prayer beads, as @VILARCANE correctly noticed, 3 yin-yang symbols were applied to match the red one on the shirt.
-Now, I wanted to decorate his shoulders and arms with something different, something slim yet good-looking. Most of the available shoulder pieces in V are awfully bulky so I thought to myself, why not create my own? So I used the ExEq goddess feathers and colored them to look like phoenix ones.
-Lastly, I added a flame sticker on his pants and eguipped him with the Menghu boots.
Last: Main Souls 3P's
That's about it! Many thanks for stopping by and paying a view! If you see something you like, don't hesitate to steal/borrow right away (that is, if some things still apply to VI the same way they used to in V)! More than glad to share and contribute to the community in any way possible, be it a small thing or something bigger :) 'Till next time, take care! :D
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