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Belial
King of Hundred Swords
About this thread (read first):
Here is collection of character specific and/or cool unobvious stuff. I will update it as I see fit based on your comments below. There are two categories a) Useful b) Fun. Those can be unconventional applications of Auto-Gi's , stances, char dependant glitches, character dependant moves, interesting punishment options etc.
I consider strategy useful if:
- It completely shuts down opposing characters set up/mix up
- It deals more damage than conventional counter.
I consider a strategy fun if:
- It shuts down opposing characters set up, but is easy to counter.
- It deals less damage than conventional counter.
- Fits "useful" description but is inconsistant.
I will only give out info I've already posted, seen in videos or PM'ed or read somewhere else and add a few my own notes. However as you share I will share more.
Amy:
Useful:
Her 66A is A+K'able on reaction. (Belial)
Astaroth
Useful:
His 44[A] can be 6B+K~MST 4B6_6B on reaction. (Belial)
His A+B can be k:B punished (except far range) (Belial)
Cassandra
Useful:
Her (4A)B can be B+K'ed on reaction. (Belial)
Her 236B is A+B6 punishable. (Genver)
Cervantes
Useful
His 4B+K_[B+K] is B+K'able on reaction (Genver)
Hilde
Ivy
Useful
Her 214B is punishable with 66BB (need strict buffer though) (Belial)
Kilik
Useful:
His B+K,6B (asura dance) can be 1B'ed inbetween. (Legend)
Fun: His B+K,6B (asura dance) can be 88B inbetween but not really reliable due to range and angle issues (Dullyanna)
Lizardman
Maxi
Useful:
His 66A second hit can be A+K'ed. (KS)
Fun:
His (4BB)K can be 1B'ed denying him mind games along with blockstun from K. slightly angle dependant. (Belial)
Mitsurugi
Useful:
his 2KB is punisable with A+B6 for 78 dmg. (Belial)
Fun:
66A+B_66A+B~G can be B+K'ed, denying him a mixup (Belial)
Nightmare:
Useful:
His 33B_33B~GS is 2KB punishable (KS)
His GS K_KK can be punished with 3B if you i-duck the second K. (KS)
His NSS b:A is punishable by k:B (Belial)
His GS B is ib:A punishable. It also beat all stance options (trades with GS A) (KS)
His 6B:B is punishable by k:B except far range (ex : start of the round) (Belial)
His (4K)K can be 6B+K MST 4_6B ducked and punished. (Belial)
Fun:
His NSS is weak to 1B unless he 236 GS A (KS)
Raphael
Useful:
His VE A second hit is A+K'able (Belial)
His 44B is B+K'able on reaction (Belial)
Rock
Seong Mi-Na
Setsuka
Useful
Her FC 3aB is A+B6 punishable (Belial)
Her 1B:B second hit can be evaded by 4B+K (RLC) (Belial)
Siegfried
Fun:
His 66KA can be A+K'ed (KS)
His 3B is AA punishable even if he enters SCH. (KS)
Sophitia
Useful
Her 236B/B+K,B are A+B6 punishable. (Genver)
Her 236236 AA is punishable by 66K (Belial)
Her 236 AA second hit can be jumped and then punished with a buffered A+B6 (Belial)
Fun
Her 236236 AA second hit can be jumped and punished with a buffered 3B. (Belial)
Taki
Useful:
Her hover can be 4~MST punished on reaction. This applies to exorcism as well. (Belial)
Talim
The Apprentice
Tira
Voldo (new stuff)
Useful:
His BS A+B is bugged versus 66A. Gi will happen, but move itself will wiff, leaving mitsu with aproximately 3~4 frames of advantage. (Belial)
His 66A+B can be punished with k:B (Belial)
Fun:
(3B)B can be B+K'ed (Belial)
His (66A+B),K can be 6B+K~MST 4B punished if you delay it past 66A+B second hit impact frame. It is useful but seems to be not very consistant. (Belial)
His 66A+B,K can be 44A,A juggled inbetween for back RO. Will not work with 66A+B. (Belial)
Xianghua
Yoshimitsu
Useful:
His 3AB is punishable with A+B6 for 78 dmg (Belial)
His DFG K and FC 3K are 4KB punishable. (Belial)
Fun:
his 9B+K,K can be 66 BT B+K inbetween. (Belial)
his 66A+B_66A+B~G can be B+K'ed, denying him a mixup. (Belial)
his 66B wiffs vs A+K if A+K is hit during start up of 66B, its not hard to reproduce if you know 66B is coming. (Belial)
Yun-seong
Useful:
His 6_6BB is countered with B+K. Slight delay of B+K required. (Genver)
His CR [A+B] is B+K'able on reaction. (Genver)
Zasalamel
Here is collection of character specific and/or cool unobvious stuff. I will update it as I see fit based on your comments below. There are two categories a) Useful b) Fun. Those can be unconventional applications of Auto-Gi's , stances, char dependant glitches, character dependant moves, interesting punishment options etc.
I consider strategy useful if:
- It completely shuts down opposing characters set up/mix up
- It deals more damage than conventional counter.
I consider a strategy fun if:
- It shuts down opposing characters set up, but is easy to counter.
- It deals less damage than conventional counter.
- Fits "useful" description but is inconsistant.
I will only give out info I've already posted, seen in videos or PM'ed or read somewhere else and add a few my own notes. However as you share I will share more.
Amy:
Useful:
Her 66A is A+K'able on reaction. (Belial)
Astaroth
Useful:
His 44[A] can be 6B+K~MST 4B6_6B on reaction. (Belial)
His A+B can be k:B punished (except far range) (Belial)
Cassandra
Useful:
Her (4A)B can be B+K'ed on reaction. (Belial)
Her 236B is A+B6 punishable. (Genver)
Cervantes
Useful
His 4B+K_[B+K] is B+K'able on reaction (Genver)
Hilde
Ivy
Useful
Her 214B is punishable with 66BB (need strict buffer though) (Belial)
Kilik
Useful:
His B+K,6B (asura dance) can be 1B'ed inbetween. (Legend)
Fun: His B+K,6B (asura dance) can be 88B inbetween but not really reliable due to range and angle issues (Dullyanna)
Lizardman
Maxi
Useful:
His 66A second hit can be A+K'ed. (KS)
Fun:
His (4BB)K can be 1B'ed denying him mind games along with blockstun from K. slightly angle dependant. (Belial)
Mitsurugi
Useful:
his 2KB is punisable with A+B6 for 78 dmg. (Belial)
Fun:
66A+B_66A+B~G can be B+K'ed, denying him a mixup (Belial)
Nightmare:
Useful:
His 33B_33B~GS is 2KB punishable (KS)
His GS K_KK can be punished with 3B if you i-duck the second K. (KS)
His NSS b:A is punishable by k:B (Belial)
His GS B is ib:A punishable. It also beat all stance options (trades with GS A) (KS)
His 6B:B is punishable by k:B except far range (ex : start of the round) (Belial)
His (4K)K can be 6B+K MST 4_6B ducked and punished. (Belial)
Fun:
His NSS is weak to 1B unless he 236 GS A (KS)
Raphael
Useful:
His VE A second hit is A+K'able (Belial)
His 44B is B+K'able on reaction (Belial)
Rock
Seong Mi-Na
Setsuka
Useful
Her FC 3aB is A+B6 punishable (Belial)
Her 1B:B second hit can be evaded by 4B+K (RLC) (Belial)
Siegfried
Fun:
His 66KA can be A+K'ed (KS)
His 3B is AA punishable even if he enters SCH. (KS)
Sophitia
Useful
Her 236B/B+K,B are A+B6 punishable. (Genver)
Her 236236 AA is punishable by 66K (Belial)
Her 236 AA second hit can be jumped and then punished with a buffered A+B6 (Belial)
Fun
Her 236236 AA second hit can be jumped and punished with a buffered 3B. (Belial)
Taki
Useful:
Her hover can be 4~MST punished on reaction. This applies to exorcism as well. (Belial)
Talim
The Apprentice
Tira
Voldo (new stuff)
Useful:
His BS A+B is bugged versus 66A. Gi will happen, but move itself will wiff, leaving mitsu with aproximately 3~4 frames of advantage. (Belial)
His 66A+B can be punished with k:B (Belial)
Fun:
(3B)B can be B+K'ed (Belial)
His (66A+B),K can be 6B+K~MST 4B punished if you delay it past 66A+B second hit impact frame. It is useful but seems to be not very consistant. (Belial)
His 66A+B,K can be 44A,A juggled inbetween for back RO. Will not work with 66A+B. (Belial)
Xianghua
Yoshimitsu
Useful:
His 3AB is punishable with A+B6 for 78 dmg (Belial)
His DFG K and FC 3K are 4KB punishable. (Belial)
Fun:
his 9B+K,K can be 66 BT B+K inbetween. (Belial)
his 66A+B_66A+B~G can be B+K'ed, denying him a mixup. (Belial)
his 66B wiffs vs A+K if A+K is hit during start up of 66B, its not hard to reproduce if you know 66B is coming. (Belial)
Yun-seong
Useful:
His 6_6BB is countered with B+K. Slight delay of B+K required. (Genver)
His CR [A+B] is B+K'able on reaction. (Genver)
Zasalamel