Cool new Zas finds...

something small i did a couple days ago
thought it might help out
Back Throw into Ch 1AB on the counter
hit the B does the pop about 98% of the
time BT Throw set up the range so a will always
wiff unless they step and if they step after the 1A wiffs
the B should counter hit and put the them into the air allowing
66A+B or 4A+B if ur in range or on the edge of a stage.
 
cool stuff. I'm starting to play as Zasalamel and I have a question. Are his JF attack throws (like 6B+K:B) harder to do mid combo? I can do them if they're on the first hit, but after most stuns I can never do it. Any knowledge about them I should know?

i find them to be annoying sometimes after his 1BBA. if you can do his JF b:K slide right after, you can do his 4BBB JF then get them with the B+K. my favorite combo, but the JF can get hard to get to work.
 
okay well, its sad that i found this near the release of SCV....

Zas B+K taunt animation is cancelable and shortened, it turns out its at least +2 and the most i got was +5. I did this method by mashing neutral buttons. His BB canceled with Amy 6B.

I tested it on sophie, taki, amy, and zas against and edge.

My theory: if you can cancel 100% of the taunt animation you can probably land a free KK, b:K, or AA when against an edge or you can set up force blocks with 33B or 44B or something when its at a distance.
 
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