For the record the usual outfits all the characters wear (Lei Fang's chinese dress, kasumi's blue, etc...) have all been confirmed. I don't think anyone will be crying about characters alt costumes when they confirmed them already.I like the direction DOA6 is going; they're making their fighters look more like actual "fighters" competing in a tournament which is what dead or alive is and not just some fan service. The tone seems more comparable to vf. Obviously the fan service will still be there but I appreciate them taking the effort of controlling how they want the game to be presented. I can almost guarantee someone's going to be crying and asking why Lei Fang is fighting in a Kung Fu outfit and not her heels and traditional Chinese dress -rolls eyes-.
I never really cared much for the DLC costumes; they don't really take anything from the game and are optional as supposed to a game like Destiny where if you don't purchase dlc and expansions you're locked out of certain content, but completely different genres. I'd say out of the 6 years of DOA's lifespan I probably purchased less than 10 dlc costumes.For the record the usual outfits all the characters wear (Lei Fang's chinese dress, kasumi's blue, etc...) have all been confirmed. I don't think anyone will be crying about characters alt costumes when they confirmed them already.
As far as the change of direction I don't mind the toned down fanservice (that's what the inevitable dlc bullshit will be for) no my main issue is that I'm not a fan of the 'realistic' damage or the stages in which I feel way too much is happening. I couldn't really tell you why I dislike it but something is off about it and I can't quite place what.
Very concerned for the enormous amounts of DLC the game may eventually have though...as mentioned it's kind of what turned me away from the series. They create a final version and then keep adding costumes and characters...bought the prior game 3 times which only had minor variances. As I said above if I pick up the game it will likely be years from release in a version 2 or 3.
There is also a part of me that doesn't see a whole lot of improvement from the last game yet...even in that IGN interview they said the mechanics remain pretty much the same as the previous game.
That said unless people are still annoyed with the fact they never released beach volleyball 3 in the west I don't fully understand the hate. I do believe that the game is alienating people but I'm not sure if the lack of fanservice is the reason why. They could easily just make all the first player costumes tame and have a bunch of more alt or unlockable costumes. It's the face that needs to be represented well not necessarily the extras.
That said is there anyone else that thinks Kasumi's first costume this time around is actually one of her sexier outfits? Just me?
Perhaps as the release gets closer I'll have more interest in the game but with soulcalibur VI right around the bend I don't really have an eye on any other fighting game.
Yep. I'm guessing Ein's getting axed.I've been bitching about how DOA6 just looks like a DOA5 expansion pack which is because they're using the same engine, but apparently they've developed a new engine for DOA6 and they will showcase it at TGS. Guess we can expect some character reworks. Similar to Soul Calibur VI, some characters will be axed in DOA6 which is unusual for DOA. Normally they keep in all the characters but due to development issues some will be cut. My guess is all the DLC characters from 5, the VF characters (obviously, even though they fit so nice in the game), and some base characters.