Drakogy
[08] Mercenary
Reversal Edge
Soul Charge [T#2@1:08]
References
Trailer # 1
Trailer #2
Gameplay Preview
Reversal Edge is a new defensive option that puts the fighter into a defensive charge state seen in both trailers (Sophita's shield deflect [T#1 @0:48] and Mitsurugi's above shoulder guard stance [T#2 @1:11]).
Reverse edge parries highs, mids and lows.
Looses defensive guard property during the reversal attack once the button is released.
Looses defensive guard property during the reversal attack once the button is released.
While in this state players are able to build up a counter attack by blocking successive attacks visually charging up the defenders sword. [T#1 @0:40]
The Parry state cannot block Lightning Guard Break Attacks. [T#2 @1:13]
You can transition standard guard into the parry state. [T#2 @1:09]
Reduces the guard gauge with each use. [GP @4:15]
Landing a Reversal edge deals damage and initiates a showdown state. [GP @5:10]
The only action that occurs automatically post counter strike is the dash in, even that can be negated by back stepping. Blocking is also an option.
On hit, the Critical meter goes up about 1/4 of a Critcial gauge bar [from
hwang24]
On succesful landing of Reversal Edge, the Timer Clock freezes during the showdown state
[from hwang24]
The sequence will repeat if the attacks clash. [GP @5:13]
Reversal edges can be blocked with an opponents reversal edge.
The only action that occurs automatically post counter strike is the dash in, even that can be negated by back stepping. Blocking is also an option.
On hit, the Critical meter goes up about 1/4 of a Critcial gauge bar [from
hwang24]
On succesful landing of Reversal Edge, the Timer Clock freezes during the showdown state
[from hwang24]
The sequence will repeat if the attacks clash. [GP @5:13]
Reversal edges can be blocked with an opponents reversal edge.
Soul Charge [T#2@1:08]
Install/Power State seems to give frame advantage and enhanced attacks while active.
Costs 1 bar that drains over time.
Soul Burst/activation causes a knock back attack. Unkown as to whether the burst attack can be GI'd. [GP @3:01]
Costs 1 bar that drains over time.
Soul Burst/activation causes a knock back attack. Unkown as to whether the burst attack can be GI'd. [GP @3:01]
Enhanced attacks may include more guard break variants to strings. [T#2@1:10]
Guard break attacks deal chip damage. [GP @3:04]
Lethal Hit [GP @2:02]Guard break attacks deal chip damage. [GP @3:04]
Performed with certain moves that under the right circumstances trigger a slow motion effect and send the opponent flying leading into strong combos. [From Famitsu transcribed by Ryokuta2089]
Has a chance of clothing destruction.
Guard Impacts [GP @4:35]Has a chance of clothing destruction.
Reversal edge does not replace traditional guard impacts.
No longer costs meter to perform but now subtracts from the guard gauge.
No longer costs meter to perform but now subtracts from the guard gauge.
References
Trailer # 1
Trailer #2
Gameplay Preview
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