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Good question. From my observation it only resembles SC2 in game speed.I'd like to ask a simple question. Those who tried the game and their favorite SC is 2 how do you feel about SC6 so far?
Good question. From my observation it only resembles SC2 in game speed.
I found scv to be very stiff and 8way movement restricted. Quick step taking supremacyIt's like pre-patch SCV and everyone moves like SCV Yoshimitsu or faster. So, faster than SCII, notably in the speed of forward and back dashing which were very slow for some characters in SCII. Movement was very fast for some characters in SCV, it was just unsafe.
Movement speed is closer together between characters in the game. So far nobody moves very slow at all, even Zas and Siegfried.
I found scv to be very stiff and 8way movement restricted. Quick step taking supremacy
Its not a matter of misunderstanding but a matter of comparison.Quick step was fine for side movement, yes, and forward and back move was fast as long as you did it right. Most new players tended to hold down forward or back to move in those directions, which is the slowest way. Double tap and hold put you at full speed run or backwalk as fast as you could do the double tap, and single tap and release made most characters do snappy movement, forward or back. You also needed to cancel backsteps into sidesteps or backwalks or you'd be stuck for 20 frames after backstepping.
Basically, there was 8WR movement and there was stepping. if you held directions in order to move, you would go through a startup animation, a speeding up animation, then you would go into 8WR. That speeding up animation is what caused the stiffness. Double tapping in any direction skipped this animation.
Stepping, done by tapping the Dpad / flicking the stick, had completely different animations and let you move around in short bursts which could either transition smoothly into full-speed 8WR or into another burst of movement in another direction.
I have to assume people complaining about stiffness of movement in SCV didn't understand these things (as new players) or were just lazy with their movement. Or, they played a character with slow movement.
In SC6, as of the E3 demo, the same principles apply, your movement is less stiff if you either single tap or double tap and hold. All movement is faster than in SCV, though.
Movement except forward resulting you in being -20 to block so you had to commit to the movement . If you were wrong, you'd get CH'ed.What did the patch do to SCV movement?
I stopped playing that game early.