Tiamat
[11] Champion
I don't have the frame data and I'm currently looking for a way to get +0 on hit or block for testing. Findings so far
CH 1K is now neg frames
6K and 3K now + on hit
6(B) NSS K is no longer a frametrap, it's awful
4A and CE are + on guard
FOUND IT. WR K is +0 on hit. gogogo
speed levels (I have guess speeds also based on punishing WS K/pyrrha frame data)
K (i13)> 6K (i14) > 1K/3K (i15) > 6B (i16) > 4K > 3A > 3B
3K i15, +2 hit, -10 guard
66B is -2 on guard
CH 1K is now neg frames
6K and 3K now + on hit
6(B) NSS K is no longer a frametrap, it's awful
4A and CE are + on guard
FOUND IT. WR K is +0 on hit. gogogo
speed levels (I have guess speeds also based on punishing WS K/pyrrha frame data)
K (i13)> 6K (i14) > 1K/3K (i15) > 6B (i16) > 4K > 3A > 3B
3K i15, +2 hit, -10 guard
66B is -2 on guard