HappyColour
[12] Conqueror
Howdy all!
As per the trend in this forum, I will be using this thread to share my custom costume creations.
A little bit about myself before I start posting, I have been playing Soulcalibur since its origin only missing 3, and have been obsessing over character creation since 4. I have played Soulcal on the Dreamcast, Xbox, Xbox 360, and currently play on the Xbox One with the same gamertag (feel free to message me if you want to brainstorm, chat, or collaborate). : )
In general, I tend to only make costume modifications of base game characters (i.e. I don't build new characters, just create costumes for main game characters). I do this as I want to know I can play with any of my characters in a ranked or tournament situation with the knowledge I am not impacting game balance. Although I will never mind playing against a character of this sort, just not my preference when I am playing one myself.
Following are my criteria for success when designing CAS:
As per the trend in this forum, I will be using this thread to share my custom costume creations.
A little bit about myself before I start posting, I have been playing Soulcalibur since its origin only missing 3, and have been obsessing over character creation since 4. I have played Soulcal on the Dreamcast, Xbox, Xbox 360, and currently play on the Xbox One with the same gamertag (feel free to message me if you want to brainstorm, chat, or collaborate). : )
In general, I tend to only make costume modifications of base game characters (i.e. I don't build new characters, just create costumes for main game characters). I do this as I want to know I can play with any of my characters in a ranked or tournament situation with the knowledge I am not impacting game balance. Although I will never mind playing against a character of this sort, just not my preference when I am playing one myself.
Following are my criteria for success when designing CAS:
- Quality Equal or Superior to Base Game Costumes: When I make a costume, I create all costumes with the objective being that a layperson to the game, who knows you can create custom costumes in it but who doesn't know what costumes exist for base characters in the game, would be convinced my costume creation was a base costume in the game based on its quality and not its characteristics (i.e. it was not created by a player, and instead created by the game developers).
- Aesthetic Maintained Across Breakage: Due to the costumes commonly breaking in Soulcalibur, it is my priority in all my creations that my costumes maintain their intended aesthetic across stages of breakage (i.e. if a costume is missing any or all parts of its components it must still be coherent with its intended theme and design and maintains its aesthetic quality).
- Diverse Theme Acceptability: Despite Soulcalibur having a soft fantasy game theme, I do not want to limit my costume designs to this theme only (i.e. a costume of a sci-fi, insectoid, mecha, horror, or other genre design is still deemed acceptable as long as it fulfills the two criteria listed above).
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