matchups

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Angel_Armour

[08] Mercenary
I'll give my two cents about Pyrrha Ω seeing as I fight a high level player who uses her on a regular bases.

[44A]A_B - this move can be countered with 2AB on prediction and possibly on reaction. If they do the string then you can easily throw a 2AB out to catch the second one but be careful if they throw out the B instead of the second A then you'll eat damage, however blocking the B will mean you can punish with 66K, 2AB etc. It's a risk reward thing. If you are quick enough you can even throw out a 22_88B as it will TC it although depending on what way you are facing the other is best, I THINK that it is best to step towards the sword as it will TC it but the TC ends to early if you step in the other direction, not 100% on that though. A+B_[A+B] can also be used if the timings right and you can interrupt with 4AA or AA.

NSB can be punished with 2AB or 66K on block.

DNSB is a goddamn nightmare at i15 and I have no Idea how to deal with it, the only thing i can think to do is to use 44B when you see the step as sometimes it'll back up in time to interrupt the move, if you mess the timing you eat a ton of damage though especially if they get the pullout so the risk reward here is terrible. The knock-back also puts you far enough away that you can't counter before they can block (puts them on -14/15 frame). Stepping is dangerous as well, it can only be stepped on prediction and the tracking is a bitch so risk reward again is a nightmare.

Pyrrha doesn't have much range if you exclude DNSB, which can outrange your lance and even for a short period TC mids, so your best bet is to try and space her out, be very careful of that DNSB as any whiffs mean she'll be up in your face and you'll be eating damage.

Feel free to correct me if I am wrong on anything i'll add to and amend this as i go along. If anyone has any tips on dealing with DNSB i'd be very grateful that move eats me alive.
 

Angel_Armour

[08] Mercenary
I know no one's ever going to reply to this anyway seeing as the Hilde forums are dead but how do you deal with Ω's backstep. All she has to do is hit you once then back up the entire match and there's nothing you can do about it. It's the most frustrating thing in the world.
 

MntT77

[10] Knight
I know no one's ever going to reply to this anyway seeing as the Hilde forums are dead but how do you deal with Ω's backstep. All she has to do is hit you once then back up the entire match and there's nothing you can do about it. It's the most frustrating thing in the world.

Replying super quickly just to prove you wrong. :P

A+B is normally very useful for catching backstep, but with Omega you have to be very careful because if it gets blocked and she's at close/mid-range she can DNS B and screw you over. 22_88B and 66K great until they start getting clever and start sidestepping as well, and that's when you start mixing in 66A as well. C1B as well as C1A and C2A can be a nice surprise option to prevent backstepping if they don't anticipate it.
 

Angel_Armour

[08] Mercenary
I'll try spamming the 22_88B a little more but I usually find the startupframe is long enough to give them enough time to backstep to safety. I'll just go on VS and mess around.
 

Hussler

Hilde SA Mod
I recommend using 66k to kill backstep, and 3K to kill sidestep. Once they get pestered with those 2 moves alone they'll stop moving at disadvantage (3K 3K is so fast it works at both advantage and disadvantage lololololol).

As said by MntT77, c1a/b and c2a are amazing when used properly. =D
 

MntT77

[10] Knight
I'll try spamming the 22_88B a little more but I usually find the startupframe is long enough to give them enough time to backstep to safety. I'll just go on VS and mess around.

Well, in theory (and by that I mean if they're borderline godlike) they could JG 22B on reaction and punish you. But realistically, it's much more likely to merely be sidestepped.

66K and 66A are your main friends here.
 

Angel_Armour

[08] Mercenary
Yeah but if they worth there weight they can see you 8WR and hit G which i suppose stops them. Or just run forawrd and do there own 66 move which would catch you off guard.
 

Hussler

Hilde SA Mod
Wish I had more, but here is a casual vs Partisan (Pyrrha Omega) if you want some reference.

I'm also money matching an omega player tomorrow, so perhaps you can get more help on this matchup when I upload that vid to my channel as well lol.

22B is very hard to just guard and punish properly.
 
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