stardustwla
[08] Mercenary
[\QUOTE]
Actually, I htink Ivy's WP spacing game is better than mina......
When you running front[6] do 632 > A , it will become 22A.
(on block -10 = pre-GI i12 to i21 = SG dmg)
It is more better than 66A for stop you opponent running , exspecially 350z's Ivy.
He rarely do self-TC.
All my mina's attack and pressure is coming from running front > 632A. ^^;
I haven't tested FC1K CH > 44A+B, can it be rolled ??
FC1K is very hard to kill strong opponent......Actually chang's friend(monster) haven't eat once lol......
For give pressure to dead rolling. I like using 4A+K now(I saw you using).
If they start tech + jump, they will have chance to get hit by 2A+K or other similar move.
For me, 2K is a frame trap to my opponent.
2K normal hit is -4, you can do FCC after 0.5~0.75s(any direction). And then~~
If FCC(sidestep) , A+B 8A+B etc...
If FCC(backstep) , 3B combo etc...
If opponent wanna trace you, do 4A, WSA/AA, 6A+B, FC2A and other evade move....
You still can block after FCC......
So...
FCC is very very important for mina.
Too many 4A = Danger / Loss many chance on attack.
2A still can be little evade when mina close-up fight. Only this will make 2A easily on hit......=_=
But I like using 6A+B for little evade + attack + SG dmg......