Natsu Movelist and Important Data

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Natsu Movelist And Frame Data

Transcribed from the FuturePress guide. If you don't have it, it's awesome; get it. There's so much more in there than just this.

Buy it here!

First, here is a link to the excel sheet on Google docs of my original transcription with numerical notation instead of arrows, if you like that better.

NATSU MOVELIST AND FRAME DATA

Discussion of the movelist goes here. If there are any errors, please let me know.

The moves have been updated as of patch 1.02. There's some small inaccuracies with recovery frames on the Mekki cancel moves I think, but I haven't tested them yet. Everything else should be accurate.

Next step is to get some JG and CH data in there.

Enjoy.

Character Notations​

  • PO = Possession
  • WR = Wind Roll
  • RM = Reverse Mill
  • DB = Distorted Breeze
  • STK = Stalker
  • HOV = Hover
  • SM = Silent Mist

Horizontal Attacks​

Attack IMP DMG JG GRD HIT CH GB
Death Light 10 8 -13 -8 2
:A: :H: :G: cancel
Death Light 10 8,10 -15 -10 2
:A::A: :H::H: NC
Death Light 10 8,10,8,10,12 -23 -14 0 0
:A::A::B: :H::H::M::M::M: NCC / Last 3 hits NC
Death Shadow 10 10 -20 -15 -3
:A::A::6: :H::H: TJ / ~FC
Shadow Shrine 16 24, 10 -21 -14 KND KND
:A::6: :M::M: NC / RO
Shadow Gate 10 8, 24, 10 -21 -14 KND KND
:A:::6: :H::M::M: JF[9-10] / NC / RO
Relinquish 17 18 -14 -10 0 +2 16
:6::A: :H:
Relinquish 17 18,12,12 -20 -14 KND KND 7
:6::A::B: :H::M::M: NCC / Last 2 hits NC
Hand Over 17 18,18 -15 -8 KND KND 12.5
:6::A::K: :H::H: NC
Wind Scroll 19 26 -22 -13 +2 +9 -
:3::A: :M: Opp. ~BT (hit)
Shadow Split 13 10 -6 8
:2::A: :SL: TC / ~FC
Reaping Hook 24 30 -26 1 KND
:1::A: :L: TC / RO / ~FC
Curse
~ Possession
20 22 -12 -2
:4::A: :L: TC
Shadow Split 12 10 -6 8
FC :A: :SL: TC / ~FC
Shadow Claw 17 18 -11 -4 4
WS :A: :M: -
Shadow Claw 17 18,8 -16 -11 -3 -3
WS :A::A: :M::H: NC
Shadow Claw 17 18,8,30 -27 -18 KND KND
WS :A::A::A: :M::H::M: NCC
Shadow Claw
~ Possession
17 18,8 -28 -19
WS :A::A::A::4: :M::H: NC / ~PO
Falling Scroll 22 22 -14 -5 3 3
:7::A: :M: TJ [3-?]/ RO / Opp. ~BT (hit)
Falling Scroll 22 24 -14 -5 KND KND
:8::A: :M: TJ [3-?] / RO
Falling Scroll 22 26 -14 -5 KND KND
:9::A: :M: TJ [3-?] / RO
Reverse Shadow 13 10 -8 2
BT :A: :H:
Reverse Shadow Split 15 12 -6 8
BT :2::A: :SL: TC / ~FC

Vertical Attacks​

Attack IMP DMG JG GRD HIT CH GB
Shadow Blast 15 12 -15 -10 2
:B: :M: :G: cancel
Shadow Blast 15 12,10 -15 -10 2
:B::B: :M::M: NC
Shadow Blast 15 12,10,26 -15 -10 KND
:B::B::K: :M::M::H: NCC / RO
Carnage Cannon 15 12,10,15,5 -8 SLNC SLNC
:B::B::4::A+B: :M::M::L: RO / ~FC / Clean Hit: C
Ruination
~ Kuzukiri
15 12,10,8 -6 4
:B::B::4::a-small::+::bA: :M::M::H: NC
Carnage Cannon
~ Kuzukiri
15 12,10,15,5,8 -6 4 9
:B::B::4::A+B::A: :M::M::L::H: RO / NC (1st 2 hits)
Blood Scroll 15 12,18 -8 KND KND
:B::K: :M::H: NC / RO
Blood Scroll
~ Kuzukiri
15 12,18,8 -6 4
:B::K::A: :M::H::H: NC / RO
Blood Scroll
~ Possession
15 12,18 -8 KND
:B::K::4: :M::H::SS: NC / RO / ~PO
Blood Scroll
~ Kuzukiri
15 12,28,8 4 7
:B::(K)::A: :M::H::H: NC / RO / BA
Blood Scroll
~ Possession
15 12,28 8 KND 7
:B::(K)::4: :M::H::SS: NC / RO / ~PO / BA
Silence 16 22 -15 -6 6 16
:6::B: :M:
Assassin's Feather 16 28 -18 LNC LNC 12
:3::B: :M: RO
Vacuum 17 16 -14 -4
:2::B: :M: ~FC
Dark Slicer Feint
~ Kuzukiri
17 16,8 -6 4
:2::B::A: :M::H: NC / Delayable
Dark Slicer Feint
~ Kuzukiri
7* 8 -6 4
:2::bA: :H: * Attack occur after completion of input
Fastest allowed input 1F results in i8
Free Shadow 15 16 -8 2
:1::B: :M: ~FC
Shadow Impale 14 12 -14 KND
:4::B: :H: STN CH
Seal of the Fire Dragon 61 70 -48 - LNC LNC
:4::1::2::3::6::B: :M: :UA: / :G: cancel / Clean Hit: C
Free Shadow 14 16 -8 2
FC :B: :M: ~FC
Stroked Ruin 19 18 -12 4 STN 13
WS :B: :M:
Darkness Cannon 19 18, 15 -8 LNC 10
WS :B::4::A+B: :M::L: NCC / Clean hit: C
Darkness Cannon
~ Kuzukiri
19 18, 15, 8 -6 4 10
WS :B::4::A+B::A: :M::L::H: NCC
Stroked Ruin
~ Kuzukiri
19 18, 8 -6 4 12
WS :B::4::a-small::+::bA: :M::H: NC / RO
Windfall 22 22*25*28 -9 0 15
:7:*:8:*:9::B: :M: TJ [3-?]
Shadow Kuzukiri 17 16 -7 2 15
BT :B: :M:
Shadow Kuzukiri 17 27 -9 -1 13
BT :B::A: :M::H: NC
Darkness Shatter 18 18 -8 2
BT :2::B: :M: ~FC

Kick Attacks​

Attack IMP DMG JG GRD HIT CH GB
Haste 13 10 -10 -2
:K: :H: :G: cancel
Haste 13 20 -7 3
:K::K: :H::H: NC
Haste 13 10,10,12 -14 0
:K::K::K: :H::H::H: NCC
Water Haste 13 10,10,12 -14 0
:K::K::2::K: :H::H::L: NC
Advancing Cloud Scroll 21 36 -8 2 STN 10
:K::2: :M::M: NC / TJ
Divine Punishment 17 20 -16 -6 15
:6::K: :M:
Divine Punishment
~ Kuzukiri
17 20,8 -6 4 10-13
:6::K::A: :M::H: NC / Delayed A increases guard damage
Rapid Destruction 14 12 -8 4
:3::K: :M: NC
Rapid Destruction 14 12,10 -10 2
:3::K::K: :M::M: NC
Rapid Destruction 14 12,10,18 -19 -14 KND
:3::K::K::K: :M::M::M: NCC
Rapid Destruction
~ Wind Roll
14 12,10 +17 +29 +29
:3::K::K::B+K: :M::M::SS: NC / ~WR
Rapid Destruction
~ Distorted Breeze
14 12,10
:3::K::K::2:*:8::B+K: :M::M::SS: NC
Punishing Strike 18 14 -16 -6
:2::K: :L:
Punishing Strike 18 14,18 -8 2
:2::K::K: :L::M: NCC
Sealing Punishment 15 14 -14 -2
:1::K: :L: ~FC
Water Kick 17 22 -4 6
:4::K: :H:
Water Kick 17 22,12 -14 0
:4::K::K: :H::L: NCC / ~FC
Sealing Punishment 14 14 -14 -2
FC :K: :L: ~FC
Divine Cannon Combo 16 12 -16 -4
FC :3::K: :L:
Divine Cannon Combo 16 12,14 -16 -10 4
FC :3::K::K: :L::M: NCC
Divine Cannon 14 14 -19 -12 5 STN
WS :K: :M: RO
Foreboding Fall 39 12,16 -4 STN
JUMP :K: :M::M: TJ [3-?] / NC / RO / ~FC
Foreboding Fall 39 12,16,32 -22 -18 KND
JUMP :K::A: :M::M::M: TJ [3-?] / NC / RO / ~FC
Punishing Wind 15 16 -8 2 17
BT :K: :H:
Reverse Seal Punishment 17 16 -14 -2
BT :2::K: :L: ~FC

Simultaneous Press​

Attack IMP DMG JG GRD HIT CH GB
Scroll of Darkness 20 36 -21 -12 KND
:A+B: :M: TJ / RO
Scroll of Invisibility 20 31 -21 KND
:A+B::4: :M::SS: TP / TJ / TS / ~FC
Assassin's Secret 16 10, 10 -15 2
:6::A+B: :M::M: STN on CH of 2nd hit
Assassin's Secret
~ Possession
16 10, 10 -7 11
:6::A+B::4: :M::M::SS: ~PO / STN on CH of 2nd hit
Ninja Cannon: Akagachi 45 22 -14 :UA: LNC
:2::A+B: :L:
Dark Blaze - - - -
:2::A+B::6: :SS: TP
Ninja Cannon: Nozuchi 30 15,5 -15 LNC
:4::A+B: :L: Clean hit: C / ~FC
Shadow Hunt
~ Kuzukiri
30 15,6 -6 4
:4::A+B::A: :L::H: NC
Wild Ruin
~ Kuzukiri
7* 8 -6 4
:4::a-small::+::bA: :H: * Attack occurs after completion of input
Fastest allowed input 1F results in i8
Ninja Cannon: Nozuchi
~ Possession
30 15,5 -16 -4 LNC
:4::A+B::6: :L::SS: ~PO
Fog Blanket 37 38 -30 KND 8
:8::A+B: :M: Opp. ~FC (block) / Clean hit: A / TJ / TC
Poison Dart 16 12 -6 12 STN
FC :A+B: :SL: TC
Heavy Burden 17 18 -3 LNC 15
BT :A+B: :M:
Fog Blanket 37 38 -30 KND 8
BT :8::A+B: :M: Opp. ~FC (block) / TJ / TC
Distorted Breeze - - - -
BT :2:*:8::B+K: :SS: TC / ~DB
Reverse Mill - - - -
BT :6::B+K: :SS: TC / ~RM

8-Way Run Moves​

  • 8Wayrun Attacks take additional 10 frames to impact when done via :3::(3):*:2::(2):*:1::(1):*:7::(7):*:8::(8):*:9::(9): from neutral
Attack IMP DMG JG GRD HIT CH GB
Bullet Hang 16 18 -10 2 15
:(6):*:(3):*:(9)::A: :H:
Bullet Hang 16 36 -16 STN 12
:(6):*:(3):*:(9)::A::B: :H::M: NCC / Delayable
Bullet Hang
~ Possession
16 18 -17 -6 15
:(6):*:(3):*:(9)::A::B::4: :H: NCC / Delayable / ~PO
Reverse Hand 19 22 -18 -7 6 STN
:(2):*:(8)::A: :M: TC[3-16] / CH STN[13]
Weaving Blades 23 10, 16 -3 -5
:(1):*:(7)::A: :L::H: NC
Fan Dance 24 16, 28 -29 -14 STN STN
:(4)::A: :M::M: NC
Assassin's Revenge 17 48 -25 -16 STN STN 11
:(6):*:(3):*:(9)::B: :M: TC[6~] / TS / Clean hit: C
Assassin's Revenge
~ Possession
17 38 -14 STN STN 11
:(6):*:(3):*:(9)::B::4: :M: TC / TS / ~PO
Illusion Scroll 21 12, 20 -21 -12 LNC LNC 10
:(2):*:(8)::B: :M::M: NC / RO
Seal 25 28 -19 -12 KND KND 10
:(4):*:(1):*:(7)::B: :M: TC / TS / RO
Hurricane Punishment 17 40 -23 -16 -4
:(6)::K: :SM::SM: TC / TJ / NC
Whirling Misery 20 24 -2 STN STN 13
:(3):*:(9)::K: :M::H: Does not jail on guard
Storm Cloud Scroll 13 36 -7 2 STN
:(2):*:(8)::K: :H::H: TJ / NC
Storm Cloud Scroll 13 30 -18 KND KND
:(2):*:(8)::K::A: :H::H::M: TJ / NCC / RO
Storm Cloud Scroll
~ Possession
13 36 -35 -26 STN
:(2):*:(8)::K::A::4: :H::H: TJ / NCC
Storm Cloud Scroll
~ Wind Roll
13 36 2 12 STN
:(2):*:(8)::K::B+K: :H::H: TJ / TC
Storm Cloud Scroll
~ Distorted Breeze
13 36 -3 7 STN
:(2):*:(8)::K::2:*:8::B+K: :H::H: TJ / TC / TS
Heavy Burden 22 18 -7 LNC 13
:(1):*:(7)::K: :M: Opp. ~FC (block)
Mat 27 24 -31 -17 KND 10
:(4)::K: :M: Opp. ~FC (block) / Clean Hit: A
Mat 27 24,21 - LNC -
:(4)::K: during hit :K: :M::M: LNC GRD / Clean Hit: A
Mat 27 24,21,23 - KND -
:(4)::K: during hit :K: near wall :K: :M::M::M: Clean Hit: A
Sliding 21 26 -22 KND KND
RUN :K: :L: RO / TJ

Edge Attacks​

Attack IMP DMG JG GRD HIT CH GB
Assassin's Purification 17 38, 20 (58) -21 6 KND KND
:(6):*:(3):*:(9)::bA+B+K: :M::H: :BE::GC: NC / TC / RO
Clean hit: C
Returning Swallow 17 60 - :TH: KND KND -
:a-small::+::gA+B+K: :H: :BE: :A: break / RO
Weasel Run
~ Possession
- - - - - - -
PO :A+B+K: :SS: :BE: TP / 15F duration
Great Curse of Arahabaki 24 20, 30, 22 - 6 LNC LNC
:2::3::6::2::3::6::A+B+K: :M::M::M: :CE: RO / NC
Great Curse of Arahabki
~ Possession
24 20, 30, 22 31 LNC LNC
:2::3::6::2::3::6::A+B+K::4: :M::M::M: :CE: RO / NC / ~PO

Throw Attacks​

Attack IMP DMG JG GRD HIT CH GB
Strangulation Blade 17 38 - :TH: KND KND -
:A+G: :H: :A: break
Departure in Fire 17 55 - :TH: KND KND -
:B+G: :H: :B: break
Jute Burial 17 60 - :TH: KND KND -
Left :A+G:*:B+G: :H: :A:*:B: break
Cellar Drop 17 60 - :TH: KND KND -
Right :A+G:*:B+G: :H: :A:*:B: break
Dropping the Bottle 17 70 - :TH: KND KND -
Behind :A+G:*:B+G: :H: :A:*:B: break (Astaroth, Voldo, and Z.W.E.I. only)
Falling Rain 17 65 - :TH: KND KND -
:6::6::B+G: :H: :B: break

Special Stances​

Possession​

Attack IMP DMG JG GRD HIT CH GB
Possession - - - - - - -
:2::1::4: :SS: 15 frames ~ PO
Storm Scroll 7 8 -11 -8 0
PO :A: :H:
Air Scroll 26 20 -14 STN 11
PO :A::6: :H:
Phantom Scroll 7 8,20 -14 STN 9
PO :A:::6: :H::H: NC
Dream Scroll 22 42 -19 8 STN 8
PO :B: :M: :GC: / Clean Hit: A
Dragon Wheel 11 18 -21 -2 15
PO :K: :M: TJ
Wind Stalker 24 18,50 -8 KND
BT PO :K: :M: TJ / :AT:
Exorcism 45 60 -25 :UA: KND
PO :A+B: :M: TC
Vacuum Drop Kick 23 24 -26 KND 15
PO :B+K: :L: RO
Falling Rain 17 65 - :TH: KND KND -
PO :4::6::(6)::B+G: :H: :B: break
Haunting Drop 80 - - KND KND -
PO :8::B+G: :H: TJ / RO / :TH: vs. airborne opp.
Reverse Haunting Drop 90 - - KND KND -
BT PO :8::B+G: :H: TJ / RO / :TH: vs. airborne opp.
Possession Rush - - - - - - -
PO :6::6: - TC / 20F duration
Silent Mist - - - - - - -
PO :2: :SS: TJ[11~] / 30F duration
Hover - - - - - - -
PO :8: :SS: TJ[13~]

Hover​

Attack IMP DMG JG GRD HIT CH GB
Hover - - - - - - -
PO :8: :SS: TJ
Hover Falcon 57 35 -6 KND
:A: :L::L: TJ / STN on NH of 2nd hit
Hover Lightning 56 20 -8 STN 11
:B: :M: TJ / Opp. FrC (block) / Clean Hit: A
Hover Divinity 63 65 -29 10 STN STN 7
:A+B: :M: :GC: / TJ

Wind Roll​

Attack IMP DMG JG GRD HIT CH GB
Wind Roll - - - - - - :SS:
:6::B+K: :SS: TC
Wind Swirl 46 10,24 -14 KND
WR :A: :M::M: TC / RO
Wind Death Sault 41 24 -24 LNC 15
WR :B: :M: TC / RO
Wind Death Sault 41 24,15 - LNC
WR :B::B: :M::H: TC / NC / RO
Wind Death Sault 41 24,15,42 +10 STN 6
WR :B::B::B: :M::H::M: TC / NC / RO / :GC: / Clean hit: A
Wind Descent 51 16,20 -8 2 10
WR :K: :M::M: TC / TJ

Distorted Breeze​

Attack IMP DMG JG GRD HIT CH GB
Distorted Breeze - - - -
:2:*:8::B+K: :SS: TC
Side Breeze 53 22 -6 7
DB :A: :M: STN CH
Burning Breeze 55 12,20 -12 LNC 10
DB :B: :M::M: RO
Flowing Breeze 47 16,20,30 -7 2 STN
DB :K: :H::H: NC / TJ / RO
Flowing Breeze 47 16,20,30 -18 KND
DB :K::A: :H::H::M: NCC / TJ / RO
Flowing Breeze
~ Possession
47 16,20 -35 -26
DB :K::A::4: :H::H::SS: TJ / STN CH / ~PO
Flowing Breeze
~ Wind Roll
47 16,20 2 12
DB :K::B+K: :H::H::SS: TJ / STN CH / ~WR
Flowing Breeze
~ Distorted Breeze
47 16,20 -3 7
DB :K::2:*:8::B+K: :H::H::SS: TJ / STN CH / ~DB

Reverse Mill​

Attack IMP DMG JG GRD HIT CH GB
Reverse Mill - - - - - - -
BT :6::B+K: :SS: TC
Reverse Lightning
~ Possession
37 46 +11 SLNC SLNC 7
RM :K: :M: :GC:

Stalker​

Attack IMP DMG JG GRD HIT CH GB
Stalker - - - - - - -
:5:*:3:*:9:*:4::B+K: :SS:
Stalker - - - - - -
BT :5:*:3:*:9:*:4::B+K: :SS:
Stalker
~ Wind Roll
- - - - - -
STK :B+K: :SS:
Stalker
~ Distorted Breeze
- - - - - - -
STK :2:*:8::B+K: :SS:
Stalker Drop - 60 - - KND KND -
STK :B+G: :H: :TH: Against airborne opponent
Stalker Drop - 70 - - KND KND -
BT STK :B+G: :H: :TH: Against airborne opponent


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Natsu 1.02 Patch Notes

Okay kids, here it is:

A+B (Scroll of Darkness): shortened opponent's freeze on hit.

6A+B (Assassin's Secret): 1st attack no longer stuns opponent on counter hit. Decreased 2nd attack's damage (12→10).

While standing K (Divine Cannon): lengthened freeze for performing the move. Easier to evade sideways.

While crouching A+B (Poison Dart): no longer stuns opponent on down hit.

22 or 88B (Illusion Scroll): improved issue where 2nd attack sometimes missed after landing 1st attack.

22 or 88K.A (Storm Cloud Scroll): decreased opponent's freeze on 1st attack counter hit.

11 or 77K (Heavy Burden): launches opponent lower on hit.

During Possession a6 (Air Scroll): decreased damage (20→10).

During Possession a6(just) (Phantom Scroll): decreased damage (20→10).

During Wind Roll B.B.B (Wind Death Sault): decreased opponent's block freeze on 1st attack. This will make it easier for players to deal with the 3rd attack.

236236A+B+K (Great Curse of Arahabaki): decreased 1st attack's damage (30→20).

Improved issue where 2nd and 3rd attack sometime missed after 1st attack was blocked.

1A (Reaping Hook): decreased damage (34→30). Easier to hit the opponent in down state.

Feel free to discuss the changes here.

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Natsu Guard Burst Data

Here i'll list how many times you have to do an Attack or String on Block to Burst your opponent's Guard.
All Attacks do Burst Gauge damage, but i only listed the attacks and strings that actually do Guard Burst, because the others are difficult to measure.

Some Burst attacks don't grant you a free attack like HOV :A+B:.
Some even make a follow-up whiff.

Different Burst Attacks grant different advantage/free attacks.
Although most allow a free :4::A+B:.
~Kuzukiri is Natsu's version of Taki's ~Mekki-Maru-Cancel.

Moves with ~Kuzukiri
:B:.:B:.:4::a-small:+:b-small::A:
:2::B:.:A:
WS :B:.:4::a-small:+:b-small::A:
BT :B:.:A:
:6::K:.:A:
:4::a-small:+:b-small::A:

Kuzukiri has special burst properties depending on how you use it:

When done late, Kuzukiri does more Burst Damage.
Exceptions:
:2::B:.:A:
BT :B:.:A:

When done late, to cancel a bomb like in
:B:.:B:.:4::a-small:+:b-small::A:,
WS :B:.:4::a-small:+:b-small::A:
and
:4::a-small:+:b-small::A:,
Kuzukiri can burst on it's own.

You have to do Kuzukiri before the bomb comes out though or Kuzukiri will whiff.
Tested from reset position, cpu character on all guard.


33_66_99B BE: 9

6A: 16
6AB: 7
6AK: 13 *note the K does not burst

BB4a+bA: late Kuzukiri: 9
BK charged: 8
6B: 16
3B: 12
WS B: 13
WS B4A+B: 10 *note the Bomb does not burst
WS B4a+bA late Kuzikiri: 7
WS B4a+bA early Kuzikiri: 12 *note the A does not burst
BT B: 15
BT BA: 13 *note the A does not burst

K2: 10
6K: 15
6KA Late Kuzukiri: 10 *note the A does not burst
6KA Early Kuzukiri: 13 *note the A does not burst

4a+bA late Kuzikiri: 12
8A+B: 8
BT A+B: 15
BT 8A+B: 8

33_66_99A: 15
33_66_99AB: 12 *note the B does not burst

33B: 11
66B: 12
99B: 11
22_88B: 10
11_44_77B: 10

33_99K: 13 *note the second attack does not burst.
44K: 10
11_77K: 13

PO A:6 : 9
PO A6: 11
PO B: 8
PO K: 15

HOV B: 11
HOV A+B: 7

WR B: 15
WR BBB: 6
WR K: 10

DB B: 10
RM K: 7

Tested from reset position, cpu character on all guard.


:3::(3):_:6::(6):_:9::(9)::bA+B+K: : 9x *note the second attack does not burst

:6::A:: 16x
:6::A:.:B:: 7x
:6::A:.:K:: 13x *note the K does not burst

:B:.:B:.:4::a-small:+:b-small::A:: late Kuzukiri: 9x
:B:.:(K):: 8x
:6::B:: 16x
:3::B:: 12x
WS :B:: 13x
WS :B:.:4::A+B:: 10x
WS :B:.:4::a-small:+:b-small::A:: late Kuzikiri: 7x
WS :B:.:4::a-small:+:b-small::A:: early Kuzikiri: 12x *note the A does not burst
BT :B:: 15x
BT :B::A:: 13x *note the A does not burst

:k-small::2:: 10x
:6::K:: 15x
:6::K:.:A:: late Kuzukiri: 10x *note the A does not burst
:6::K:.:A:: early Kuzukiri: 13x *note the A does not burst

:4::a-small:+:b-small::A:: late Kuzikiri: 12x
:8::A+B:: 8x
BT :A+B:: 15x
BT :8::A+B:: 8x

:3::(3):_:6::(6):_:9::(9)::A:: 15x
:3::(3):_:6::(6):_:9::(9)::A:.:B:: 12x *note the B does not burst

:3::(3):_:9::(9)::B:: 11x
:6::(6)::B:: 12x
:2::(2):_:8::(8)::B:: 10x
:1::(1):_:4::(4):_:7::(7)::B:: 10x

:3::(3):_:9::(9)::K:: 13x *note the second attack does not burst.
:4::(4)::K:: 10x
:1::(1):_:7::(7)::K:: 13x

PO :A:::6:: 9x
PO :A::6:: 11x
PO :B:: 8x
PO :K:: 15x

HOV :B:: 11x
HOV :A+B:: 7x

WR :B:: 15x
WR :B:.:B:.:B:: 6x
WR :K:: 10x

DB :B:: 10x
RM :K:: 7x

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Attacks that can hit cleanly

Attacks that can hit cleanly -Clean Hit Damage for attack or whole string.


4A+B -25 DMG

66B -60 DMG
66B.BE -67 DMG

44K.K.K Wall Kick -73 DMG

PO B -60 DMG

HOV A+B -81 DMG

WR B.B.B -91 DMG

Attacks that can hit cleanly -Clean Hit Damage for attack or whole string.


:4::A+B: -25 DMG

:6::(6)::B: -60 DMG
:6::(6)::bA+B+K: -67 DMG

:4::(4)::K:.:K:.:K: Wall Kick -73 DMG

PO :B: -60 DMG

HOV :A+B: -81 DMG

WR :B:.:B:.:B: -91 DMG

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Quick Reference

This quick reference is a fast and easy way to categorize and identify various tools in Natsu's moveset.
Not everyone plays the same, so PM me for suggestions/questions.

Interrupts

Standing Interrupts:
AA, AAB, A:6, 2A, 1A, 4A, 2bA, 4B, KK2K, 6B+K, 2_8B+K, 22A, 66B, 44B, 66K, 9A, 9B, 9KA

FC Interrupts:
FC A, 4A, wrAAA, 4B, FC B, wrB4A+B, wrK, 4a+bA, 6B+K, 2_8B+K, 22A, 66B, 44B, 66K, 9A, 9B, 9KA

Anti-Step Tools:
AA, AAB, A:6, 6AB, 6AK, 3A, 2A, 1A, 4A, wrAAA, 2bA, KK2K, 2KK, 1K, 4KK, FC 3KK, A+B, 66AB, 22A, 11A, 44A, 66K, 22K

Anti-Backstep Tools:
A+B, 66B, 66K

Mixups

Standing Mixup Tools:
4A, 6B, 3B, 2K, 1K, throws

Guard Burst Tools:
6AB, B[K], 6B, K2, 8A+B, 66AB, 66B, 22B, 44B, 33K, 11K, PO B, HOV B, HOV A+B

(Do not use 8A+B, 33K, or HOV A+B to break with.
66A can break on its own.)

Guard Burst Combos:
iwrK combos (hold G2 during the burst animation to get into position.)

"Guts" Circumvention Tools (quick, simple pokes above 20 damage):
4A, 6B

Wakeup Tools:
1A, 2B, 1B, K2, 6K, 2K, 1K, 2A+B, 4A+B, 8A+B, FC A+B, 44KK, PO B+K

Ringout Tools:
A:6, 6AB, 6AK (Left), 1A, wrAAA, 9A (Right), BBK (Right), BK (Left), 3B, wrK, 9KA, A+B, 22B, 44B, 22KA, 11K, 66B BE, A+G BE (Reverse), PO B+K

Punishing

Standing Whiff Punish Tools:
AA, 6B, KK2K, A+B, 6A+B4, 66B, 66K

Sidestep Whiff Punish Tools:
3B, 33B, 22B

FC Whiff Punish Tools:
6B, wrB, 6KA, 6A+B4

Standing Block Punish Tools:
2bA, AA, A:6, 2A, KK2K, 6A+B4, 66B

FC Block Punish Tools:
FC A, wrK, 6A+B4, 66B

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