Follow the rules!
Don't use the AA that's under "Attack". Use the record function and mash A instead.I'm testing right now. Movement 1-normal, movement 2-AA, pat 1k on hit his 6b clash with leixia A. 1k on hit pat 4k clash with her A. Is this not accurate?
If movement 2 is Attack AA, 6B will trade with AA. If movement 2 is Record 1 and then you mash A there's no delay and 6B gets beat out.
Record function is pretty good. Sometimes you have to do tricks with it to get what you want (actually because there's no delay and sometimes commands can get swallowed up by hit/blockstun), but it does its job.
Should be. I will usually check left/right/back individually instead of setting to random.Is the method I used accurate for testing techtraps? Movement 1-normal, movement 2-guard all, ukemi random, air control random.