Villainous
[08] Mercenary
B+K (dodge) B46K > BBB46BBB
B+K (dodge) B46A+B+K
Pretty useful, you can dodge Taki's unblockable with this and punish.
B+K (dodge) B46A+B+K
Pretty useful, you can dodge Taki's unblockable with this and punish.
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B+K (dodge) B46K > BBB46BBB
B+K (dodge) B46A+B+K
Pretty useful, you can dodge Taki's unblockable with this and punish.
Dunno if there is already frame data but it needs some serious early nput to make it work.
I even aGI Cervantes CE with 4B+K but was luck
B+K is nice because it beats guard crush properties and unblockables, but yeah, the timing is MUCH tighter, it feels like a third strike parry even moreso than GI to me. Definitely a nice tool to have though, you can use to to punish Azwels that get predictable with 22A+B in soul charge, you just have to hold the button to make Raph dodge all the hits lol
Example with combo:
Also in combos with BBB46BBB enders, you can reset them after the BBB4 and often land an AG K out of the combo and since they're in standing state, you can 2A+B afterwards. 2A+B has great oki too, allowing for either 4B+K A > 2A+B or 4B+K B B, resetting into the same situation. That oki can be dodged by staying grounded but 2A+B can punish people for staying down too long and leads back into the oki.
B4 at mid or closer combos into 66B as well, but you have to commit.
Try something like 66A+B w! 66A+B w! B4 BBB46BBB 2A+BHah, don't I feel silly. Idk why I couldn't remember this notation. Also, were you referring that it combos during a wall combo or were you implying outside of a W! ...?
I get 178 for the x2 JF ender with B4. I notice that it's more consistent if you are to the left of your opponent bc the B4 whiffs frequently if facing square head on.2A+B is more of an option than a combo.
You get 153 for LH A+B w! 44A+B w! BB:B46BB:B 2A+B. 148 if the last hit of 2A+B goes off-axis. You get 164 if they tech into the 2A+B because you can repeat it. These were all done with double JF in the combo.
B4 BBB46BBB 2A+B ender gives 160 with no JFs, all the way up to 177 for 2x JF and 2x 2A+B tech catch.