Ooofmatic
World Warrior
CONSOLE LIZARDMAN (WiP)
Guaranteed Combos
3B, 236K - 68 dmg
66B, 66A+B (on high bounce only) - 80 dmg
66B, 236K - (close range, for low bounce) 75 dmg
66B, 66A (far range, for low bounce) - 68 dmg
66B, 3B - 65 dmg
33B, G, 66K6, 22A+B (character dependant) - 118 dmg
33B, G, 66K6, 33B (character dependant) - 111 dmg
33B, G, 66K6, 66B - 110 dmg
33B, G, 66K6, B2BBB ('ground control' escapable) - 108 dmg
9G, WL B, 236K – 68 dmg
8G, WL B, 236K – 64 dmg
1K, 1B – 46 dmg
sliding K, 1B - 48 dmg
A+B, 1B (close range only) - 50 dmg
66A+B, 1B (close range only) - 67 dmg
A+K, 44K - 82 dmg
B+K (auto-GI), 44K - 82 dmg
(max range) 1B+K, G, 66B - 104 dmg
8B+K, 44K - 82 dmg
8[B+K], quakestun, 236B:B, 44B - 80+ dmg
8[B+K], quakestun, 236A, B, 236K - 70+ dmg
8[B+K], quakestun, 3B, 236K - 68 dmg
BT B+K, 6A, 236K - 85 dmg
Guaranteed on Counter
CH 236A, B, 236K – 75 dmg
CH 4B, 44K - 70 dmg
CH 4B, 236K - 60+ dmg
CH 4B, 2BK - 60+ dmg
CH 44B, 66K6, 33_99B - 100 dmg
CH 33K, 1B - 50 dmg
CH ws K, K, K – 96 dmg
CH 4B+K, 44K - 83 dmg
CH 66B+K, A, B, G, 66K6, 66B (strict timing required) - 148 dmg
CH 66B+K, A, B, G, 66A+B - 120 dmg
Wall Combos
CH 66A, 66B+KA, 236K, wallsplat, 33B G, 66K6, 66B - 207 dmg (DOS escapable)
CH 66A, 66B+KA, 2BK, wallsplat, 33B G, 66K6, 66B - 202 dmg (DOS escapable)
33A, high-wallsplat, 7K (AA instead of 7K is more reliable) - 74 dmg
CH 2BK, wallsplat, 33_99B, G, 66K6, 66B - 163 dmg
CH 6B, wallsplat, 33_99B, G, 66K6, 66B - 134 dmg
CH 4B, 2BK, wallsplat, 33_99B, G, 66K6, 66B – 177 dmg
CH 4B, 236K, wallsplat, 33_99B, G, 66K6, 66B – 176 dmg
(close to wall) 236K, wallsplat, 1A, 214B+G, (delay)G22, 33B, 66K6, 66B - 245 dmg
236K, wallsplat, 33B G, 66K6, 66B - 149 dmg
236K, wallsplat, 1A - 73 dmg
66K, wallsplat, 33B, G, 66K6, 66B - 153 dmg
22A+B, wallsplat, 44K - 93 dmg
Tech Traps
33B, G -> 33B
33B, G -> 66B
33B, G, 66K6 -> 33[ B ] (timed [ B ] release)
CH 33K, 33B (catches back and left only)
8B+K, 44K
Ringouts
Front
-high-
22B
66K6
A~214B+G,G22,push to edge (added by echee LOL)
-mid-
236K
CH 6B
CH 4B, 236K
CH 4B, 2B,K
CH 2B,K
3B, 236K
11B
66B
66B, 4B+K, G (far range only)
33B
wl B
66K
7K
236A, B
-low-
1A, K
wl A
Back
33B, G, 66K6
Left
33A
A+G
8_9A
Right
33B, G, 33A
CH 4K
CH 1K
Soul Charge Unblockables
33B
SClvl2 33[ B ]
66A+B
44B
7_8_9B+K
Back Turned Setups
66K6 (on block)
22A (on block)
1K, 33_99K (on hit)
Unsafe on Block
1A, K
22_88A, A
33A
B2BBBK
B2, K
2B, K
3B
4B
33B
1K
7K
33A, K
66A+B ¹
4B+K
22A+B
236B
236K
Frame Traps
CH 2A -> ws K, K, K
Misc
11B~214B+G
44B~214B+G
Variable Cancel
236~G22
A~214B+G, G22
1A, 214B+G, G22
11AK, 214B+G, G22
A_B+G (wiff), 214B+G, G22
A+G, 214B+G, G22
88AA, 214B+G, G22
4B+K, 214B+G, G22
236A,B, 214B+G, G22
weapons clash, 214B+G, G22
hit trade, 214B+G, G22
post GI, 214B+G, G22
block stun, 214B+G, G22
hit stun, 214B+G, G22
¹Pushes opponent back to safety, long ranged charactes can punish, e.g. Kilik 6B
Guaranteed Combos
3B, 236K - 68 dmg
66B, 66A+B (on high bounce only) - 80 dmg
66B, 236K - (close range, for low bounce) 75 dmg
66B, 66A (far range, for low bounce) - 68 dmg
66B, 3B - 65 dmg
33B, G, 66K6, 22A+B (character dependant) - 118 dmg
33B, G, 66K6, 33B (character dependant) - 111 dmg
33B, G, 66K6, 66B - 110 dmg
33B, G, 66K6, B2BBB ('ground control' escapable) - 108 dmg
9G, WL B, 236K – 68 dmg
8G, WL B, 236K – 64 dmg
1K, 1B – 46 dmg
sliding K, 1B - 48 dmg
A+B, 1B (close range only) - 50 dmg
66A+B, 1B (close range only) - 67 dmg
A+K, 44K - 82 dmg
B+K (auto-GI), 44K - 82 dmg
(max range) 1B+K, G, 66B - 104 dmg
8B+K, 44K - 82 dmg
8[B+K], quakestun, 236B:B, 44B - 80+ dmg
8[B+K], quakestun, 236A, B, 236K - 70+ dmg
8[B+K], quakestun, 3B, 236K - 68 dmg
BT B+K, 6A, 236K - 85 dmg
Guaranteed on Counter
CH 236A, B, 236K – 75 dmg
CH 4B, 44K - 70 dmg
CH 4B, 236K - 60+ dmg
CH 4B, 2BK - 60+ dmg
CH 44B, 66K6, 33_99B - 100 dmg
CH 33K, 1B - 50 dmg
CH ws K, K, K – 96 dmg
CH 4B+K, 44K - 83 dmg
CH 66B+K, A, B, G, 66K6, 66B (strict timing required) - 148 dmg
CH 66B+K, A, B, G, 66A+B - 120 dmg
Wall Combos
CH 66A, 66B+KA, 236K, wallsplat, 33B G, 66K6, 66B - 207 dmg (DOS escapable)
CH 66A, 66B+KA, 2BK, wallsplat, 33B G, 66K6, 66B - 202 dmg (DOS escapable)
33A, high-wallsplat, 7K (AA instead of 7K is more reliable) - 74 dmg
CH 2BK, wallsplat, 33_99B, G, 66K6, 66B - 163 dmg
CH 6B, wallsplat, 33_99B, G, 66K6, 66B - 134 dmg
CH 4B, 2BK, wallsplat, 33_99B, G, 66K6, 66B – 177 dmg
CH 4B, 236K, wallsplat, 33_99B, G, 66K6, 66B – 176 dmg
(close to wall) 236K, wallsplat, 1A, 214B+G, (delay)G22, 33B, 66K6, 66B - 245 dmg
236K, wallsplat, 33B G, 66K6, 66B - 149 dmg
236K, wallsplat, 1A - 73 dmg
66K, wallsplat, 33B, G, 66K6, 66B - 153 dmg
22A+B, wallsplat, 44K - 93 dmg
Tech Traps
33B, G -> 33B
33B, G -> 66B
33B, G, 66K6 -> 33[ B ] (timed [ B ] release)
CH 33K, 33B (catches back and left only)
8B+K, 44K
Ringouts
Front
-high-
22B
66K6
A~214B+G,G22,push to edge (added by echee LOL)
-mid-
236K
CH 6B
CH 4B, 236K
CH 4B, 2B,K
CH 2B,K
3B, 236K
11B
66B
66B, 4B+K, G (far range only)
33B
wl B
66K
7K
236A, B
-low-
1A, K
wl A
Back
33B, G, 66K6
Left
33A
A+G
8_9A
Right
33B, G, 33A
CH 4K
CH 1K
Soul Charge Unblockables
33B
SClvl2 33[ B ]
66A+B
44B
7_8_9B+K
Back Turned Setups
66K6 (on block)
22A (on block)
1K, 33_99K (on hit)
Unsafe on Block
1A, K
22_88A, A
33A
B2BBBK
B2, K
2B, K
3B
4B
33B
1K
7K
33A, K
66A+B ¹
4B+K
22A+B
236B
236K
Frame Traps
CH 2A -> ws K, K, K
Misc
11B~214B+G
44B~214B+G
Variable Cancel
236~G22
A~214B+G, G22
1A, 214B+G, G22
11AK, 214B+G, G22
A_B+G (wiff), 214B+G, G22
A+G, 214B+G, G22
88AA, 214B+G, G22
4B+K, 214B+G, G22
236A,B, 214B+G, G22
weapons clash, 214B+G, G22
hit trade, 214B+G, G22
post GI, 214B+G, G22
block stun, 214B+G, G22
hit stun, 214B+G, G22
¹Pushes opponent back to safety, long ranged charactes can punish, e.g. Kilik 6B