- Moderator
- #81
Gatsu
[14] Master
Still no RD, namco marketing is the crap
Worse i'm waiting actual SC characters, so the wait for me is likely till April
Worse i'm waiting actual SC characters, so the wait for me is likely till April
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Now that is a fascinating idea. Perhaps using larger size objects for more room for movement could work. I dunno. Maybe like a large sphere situated up and to the back of the upper chest with separate wings attached to the left and the right collarbones. The movement on collarbone objects is much closer to the upper body's movement.I have a question for the group.
Is there anywhere in which people have documented the creation of using objects to make animated accessories (i.e. objects placed in a way that move based on character movement creating the illusion of an animated object)?
I was stalking various players created costumes the other day and found someone who made static bats with the bat wings and I had the idea to combine two bat wings on different body parts to create a looping flapping bat wing animation while in movement and in the base stance.
I only spent about an hour attempting this last night and specifically on Seong Mi-na, but I discovered that if you place an object on the Thigh it moves in the opposite direction of objects placed on other areas when standing in her base stance. This allows you to have objects placed that overlap each other momentarily and move in opposite directions. I fiddled with it with the bat wings and feather and determined that the bat wings likely wont work due to the left/right movement limitation of the item, but the feather has potential.
Anybody know any examples of people attempting stuff like this? Any tips?
You know, I was initially ticked that the pure ring no longer glows because back in SoulCalibur V I used a pair of 'em to give my sorceress, Quintessa, glowing blue eyes (due to a permanent "arcane sight" spell from Dungeons & Dragons). Fortunately, the Malfested (Mutated) race offers glowing eyes without the fear of 'em being destroyed/"dispelled" in combat; unfortunately, the race produces unremovable glowing markings all over the character's body. However, I found a particular glitch (?) that suited my purpose (and which I hope never gets patched!). As it turns out, setting the marking color to "black" (0,0) doesn't actually produce black markings — instead it makes the markings (almost) completely disappear (and this is especially true if a character has "snow white" skin as Quintessa does; lucky me!).So I discovered something useful. I dunno if anyone's already found this, but the Pure Ring no longer glows, making it much more versatile. I was able to use it as a pretty decent belt to hide the clipping of one of the shirts with the Pleated Skirt.
Now that is a fascinating idea. Perhaps using larger size objects for more room for movement could work. I dunno. Maybe like a large sphere situated up and to the back of the upper chest with separate wings attached to the left and the right collarbones. The movement on collarbone objects is much closer to the upper body's movement.
I like how the wings look like laces. Sorry V, but I’m going to have to steal that technique.
Actually, it's allowed. Sure, they don't dress so elaborately like Schoolphitia (mind you, she looks good), but most of the schoolgirls here just don't have a good taste. Plus, even if they wear clothes (and they tend to wear awfully provocative ones, and I mean that in a bad way), you can still see anything.maybe it isn't allowed as school uniform in Greece ?