KasumiChan
[08] Mercenary
Here's what I have so far for recovery on guard and hit. I'd repost her execution frame data, but not without permission.
A
HS -3, BS -9
HS: After A on hit, 3B (i19) and B (i16) clash
BS: After A on guard, ag:B (i25) launches against B (i16) but agB (i26) doesn't (although they don't clash either), it's sketchy, can't tell. 22A (i24) beats B out too
AA
HS +4, BS -6
HS: After AA on hit, A (i12) clashes with B (i16)
BS: After AA on guard, 6A (i22) clashes with B (i16)
agB
HS X, BS -22
HS: launches
BS: after agB on guard, 6A (i22 hits) before she can guard, B+K (i23) does not
aB
HS X, BS -16
HS: causes fall over stun, unrecoverable
BS: after aB on guard, B (i16) hits before she can guard, 4A (i17) does not.
6A
HS 0, BS -8
HS: After 6A on hit, B (i16) clashes with B (i16)
BS: After 6A is guarded, 22A (i24) clashes with B (i16)
6AA
HS +4, BS -15 (Talk about risk vs. reward rofl)
HS: After 6AA on hit, A (i12) clashes with B (i16)
BS: After 6AA is guarded, 3K (i15) hits before she can block, but B (i16) does not.
3A
HS +4, BS -6
HS: After 3A on hit, K (i13) clashes with WS B (i17).
BS: After 3A on guard, B+K (i23) clashes with WS B (i17)
2A
HS +4, BS -6
HS: After 2A on hit, K (i13) clashes with WS B (i17).
BS: After 2A (or WC A) on guard, B+K (i23) clashes with WS B (i17) OR* 6A (i122) clashes with 6B (i16).
WC A (or WC 2A/FC 2A, in the move list it's just WC A)
HS +3, BS -6
HS: After WC A on hit, 6k (i14) clashes with WS B (i17).
BS: See above.
WC 3aB
HS X, BS -21~-22
WS A
HS ADV, BS -2
HS: Put's your opponent BT, not really sure how much ADV, but a good amount.
BS: After WS A on guard, 66A (i18) clashes with B (i16).
WJ A
HS ADV, BS -4
HS: same as above
BS: after WJ A is guarded, aB (i20) clashes with B (i16)
B
HS 0, BS -4
HS: After B on hit, B (i16) clashes with B (i16)
BS: After B on guard, aB (i20) clashes with B (i16).
BB
HS +4, BS -6
HS: After BB on guard, A (i12) clashes with B (i16).
BS: After BB on hit, 6A (i22) clashes with B (i16)
bA
HS X, BS -24~26
HS: knocks down
BS: 22A (i24) hits, agB whiffs because it's a high, A+K B I think gets blocked...not sure on this.
6B
HS +2, BS -9
HS: After 6B on hit, 2A (i14) clashes with B (i16).
BS: After 6B on guard, 3A (i21) clashes A (i12).
3B
HS X, BS -9
HS: launches on hit
BS: After 3B on guard, 3A (i21) clashes A (i12).
2B
HS +2, BS -7
HS: After 2B on hit, 3K (i15) clashes with WS B (i17).
BS: After 2B on guard, 3A (i21) clashes with 2A (i14).
1B
HS -9, BS -17
HS: After 1B on hit, 3A (i21) will clash with A (i12).
BS: After 1B on guard, 4B (i17) will hit before she can block, 66A (i18) will not.
1B:B
HS X, BS -7
HS: unrecoverable stun on hit.
BS: After 1B:B on guard, B+K (i23) clashes with B (i16).
4B
HS +2, BS -12/13 (?)
HS: After 4B on hit, at the closest distance you can get to her, 2A (i14) clashes with B (i16).
BS: After 4B on guard, 22A (i24) beats out A (i12), agB (i23) launches (although I think it's crushing the high) and 2A+B (i28) gets beat out. After 4B on guard, A (i12) does not hit her before she can block, but getting close enough to her to hit her with anything is nearly impossible due to the distance she puts between you and her. She's almost at adv at mid range? Not sure on this move.
WC B
HS +2, BS -6
HS: After WC B on hit, 3K (i15) clashes with WS B (i17)
BS: After WC B on guard, B+K (i23) clashes with WS B (i17).
WC 3B
HS -9, BS -20
HS: After WC 3B on hit, 3A (i21) clashes with A (i12).
BS: After WC 3B on guard, aB (i20) will hit her before she can block and 3A (i21) will not.
WC 3B:B
HS X, BS -9
HS: Knocks down on hit.
BS: After WC 3B:B, 3A (i21) clashes with A (i12).
WS B
HS X, BS -9
HS: On hit, unrecoverable fall over stun.
BS: After WS B on guard, 3A (i21) clashes with A (i12).
WJ B
HS +4, BS -9
HS: After WJ B on hit, A (i12) clashes with B (i16).
BS: After WJ B on guard, 3A (i21) clashes with A (i12).
K
HS +4, BS -2
HS: After K on hit, 4A (i17) clashes with 3A (i21).
BS: After K on guard, 6K (i14) clashes with A (i12).
6K
HS +2, BS -14
HS: After 6K on hit, 6K (i14) clashes with B (i16).
BS: After 6K on guard, 6K (i14) hits before she can block, 3K (i15) does not.
3K
HS +2, BS -8
HS: After 3K on hit, 2A (i14) clashes with B (i16).
BS: After 3K on guard, aB (i20) clashes with A (i12).
2K
HS -4, BS -14
HS: After 2k on hit, 3A (i21) clashes with WS B (i17).
BS: After 2K on guard, 2A (i14) hits before she can block but FC 3B (i15) does not.
1K
HS X, BS -9
HS: Unrecoverable knock down stun.
BS: After 1K on guard, 3A (i21) clashes with A (i12). **Be careful on whiffing this move, the only reason the BS is so little (in comparison to what it looks like) is because it gives your opponent SOO much guard stun. You are unable to move for a long time when you guard that move, but she's unable to move for a really long time when she does the move and it's guarded. I'm pretty sure this move would be -20+ if there wasn't so much guard stun on on it.
4K
HS ADV, BS 0
HS: Gives a recoverable deep stun on hit (I'll eventually test against a human player to find out, what, if anything, is guaranteed).
BS: After 4k on guard, A (i12) clashes with A (i12).
WC K
HS -5, BS -14
HS: After 2k on hit, 6A (i22) clashes with WS B (i17).
BS: After 2K on guard, 2A (i14) hits before she can block but FC 3B (i15) does not.
WS K
HS +4, BS -6
HS: After WS K on hit, A (i12) clashes with B (i16).
BS: After WS K on guard, 6A (i22) clashes with B (i16).
WJ K
HS X, BS -10
HS: launches
BS: After WJ K on guard, 6A (i22) clashes with A (i12).
More to come...
A
HS -3, BS -9
HS: After A on hit, 3B (i19) and B (i16) clash
BS: After A on guard, ag:B (i25) launches against B (i16) but agB (i26) doesn't (although they don't clash either), it's sketchy, can't tell. 22A (i24) beats B out too
AA
HS +4, BS -6
HS: After AA on hit, A (i12) clashes with B (i16)
BS: After AA on guard, 6A (i22) clashes with B (i16)
agB
HS X, BS -22
HS: launches
BS: after agB on guard, 6A (i22 hits) before she can guard, B+K (i23) does not
aB
HS X, BS -16
HS: causes fall over stun, unrecoverable
BS: after aB on guard, B (i16) hits before she can guard, 4A (i17) does not.
6A
HS 0, BS -8
HS: After 6A on hit, B (i16) clashes with B (i16)
BS: After 6A is guarded, 22A (i24) clashes with B (i16)
6AA
HS +4, BS -15 (Talk about risk vs. reward rofl)
HS: After 6AA on hit, A (i12) clashes with B (i16)
BS: After 6AA is guarded, 3K (i15) hits before she can block, but B (i16) does not.
3A
HS +4, BS -6
HS: After 3A on hit, K (i13) clashes with WS B (i17).
BS: After 3A on guard, B+K (i23) clashes with WS B (i17)
2A
HS +4, BS -6
HS: After 2A on hit, K (i13) clashes with WS B (i17).
BS: After 2A (or WC A) on guard, B+K (i23) clashes with WS B (i17) OR* 6A (i122) clashes with 6B (i16).
WC A (or WC 2A/FC 2A, in the move list it's just WC A)
HS +3, BS -6
HS: After WC A on hit, 6k (i14) clashes with WS B (i17).
BS: See above.
WC 3aB
HS X, BS -21~-22
WS A
HS ADV, BS -2
HS: Put's your opponent BT, not really sure how much ADV, but a good amount.
BS: After WS A on guard, 66A (i18) clashes with B (i16).
WJ A
HS ADV, BS -4
HS: same as above
BS: after WJ A is guarded, aB (i20) clashes with B (i16)
B
HS 0, BS -4
HS: After B on hit, B (i16) clashes with B (i16)
BS: After B on guard, aB (i20) clashes with B (i16).
BB
HS +4, BS -6
HS: After BB on guard, A (i12) clashes with B (i16).
BS: After BB on hit, 6A (i22) clashes with B (i16)
bA
HS X, BS -24~26
HS: knocks down
BS: 22A (i24) hits, agB whiffs because it's a high, A+K B I think gets blocked...not sure on this.
6B
HS +2, BS -9
HS: After 6B on hit, 2A (i14) clashes with B (i16).
BS: After 6B on guard, 3A (i21) clashes A (i12).
3B
HS X, BS -9
HS: launches on hit
BS: After 3B on guard, 3A (i21) clashes A (i12).
2B
HS +2, BS -7
HS: After 2B on hit, 3K (i15) clashes with WS B (i17).
BS: After 2B on guard, 3A (i21) clashes with 2A (i14).
1B
HS -9, BS -17
HS: After 1B on hit, 3A (i21) will clash with A (i12).
BS: After 1B on guard, 4B (i17) will hit before she can block, 66A (i18) will not.
1B:B
HS X, BS -7
HS: unrecoverable stun on hit.
BS: After 1B:B on guard, B+K (i23) clashes with B (i16).
4B
HS +2, BS -12/13 (?)
HS: After 4B on hit, at the closest distance you can get to her, 2A (i14) clashes with B (i16).
BS: After 4B on guard, 22A (i24) beats out A (i12), agB (i23) launches (although I think it's crushing the high) and 2A+B (i28) gets beat out. After 4B on guard, A (i12) does not hit her before she can block, but getting close enough to her to hit her with anything is nearly impossible due to the distance she puts between you and her. She's almost at adv at mid range? Not sure on this move.
WC B
HS +2, BS -6
HS: After WC B on hit, 3K (i15) clashes with WS B (i17)
BS: After WC B on guard, B+K (i23) clashes with WS B (i17).
WC 3B
HS -9, BS -20
HS: After WC 3B on hit, 3A (i21) clashes with A (i12).
BS: After WC 3B on guard, aB (i20) will hit her before she can block and 3A (i21) will not.
WC 3B:B
HS X, BS -9
HS: Knocks down on hit.
BS: After WC 3B:B, 3A (i21) clashes with A (i12).
WS B
HS X, BS -9
HS: On hit, unrecoverable fall over stun.
BS: After WS B on guard, 3A (i21) clashes with A (i12).
WJ B
HS +4, BS -9
HS: After WJ B on hit, A (i12) clashes with B (i16).
BS: After WJ B on guard, 3A (i21) clashes with A (i12).
K
HS +4, BS -2
HS: After K on hit, 4A (i17) clashes with 3A (i21).
BS: After K on guard, 6K (i14) clashes with A (i12).
6K
HS +2, BS -14
HS: After 6K on hit, 6K (i14) clashes with B (i16).
BS: After 6K on guard, 6K (i14) hits before she can block, 3K (i15) does not.
3K
HS +2, BS -8
HS: After 3K on hit, 2A (i14) clashes with B (i16).
BS: After 3K on guard, aB (i20) clashes with A (i12).
2K
HS -4, BS -14
HS: After 2k on hit, 3A (i21) clashes with WS B (i17).
BS: After 2K on guard, 2A (i14) hits before she can block but FC 3B (i15) does not.
1K
HS X, BS -9
HS: Unrecoverable knock down stun.
BS: After 1K on guard, 3A (i21) clashes with A (i12). **Be careful on whiffing this move, the only reason the BS is so little (in comparison to what it looks like) is because it gives your opponent SOO much guard stun. You are unable to move for a long time when you guard that move, but she's unable to move for a really long time when she does the move and it's guarded. I'm pretty sure this move would be -20+ if there wasn't so much guard stun on on it.
4K
HS ADV, BS 0
HS: Gives a recoverable deep stun on hit (I'll eventually test against a human player to find out, what, if anything, is guaranteed).
BS: After 4k on guard, A (i12) clashes with A (i12).
WC K
HS -5, BS -14
HS: After 2k on hit, 6A (i22) clashes with WS B (i17).
BS: After 2K on guard, 2A (i14) hits before she can block but FC 3B (i15) does not.
WS K
HS +4, BS -6
HS: After WS K on hit, A (i12) clashes with B (i16).
BS: After WS K on guard, 6A (i22) clashes with B (i16).
WJ K
HS X, BS -10
HS: launches
BS: After WJ K on guard, 6A (i22) clashes with A (i12).
More to come...