ChaosK
[13] Hero
I like your consistency with iagA - must be that alpha training :DI ain't a good Sieg no more ~_~
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I like your consistency with iagA - must be that alpha training :DI ain't a good Sieg no more ~_~
Or the fact that I mained siegfried in SCIV, lol.
Some people I play with are now either JGing SCH kBE or Pyrrha A+B typing it, now I need to know what options are available during SBH feints. Does this only work with SCH kBE~B+K, or can we get something meaty like SCH kBE, 6B+K (assuming SBH B can't be neated during the baited Pyrrha A+B).It's crazytalk, but it might work in a critical moment.
I think this might be very useful - more useful than the SCH K ~ B+K feint. Take, for example, using this in tandem with SRSH and tech traps from it. Post 3(B) and the flash, your opponent is going to be looking for the second hit of SCH k(BE), or if they know a bit, the first hit of SCH K and then a flash into a different stance. Going straight from 3(B) to SRSH completely subverts what their brain has prepared them for, and is going to make scoring SRSH K that much easier. Coupled with tech traps from SRSH K, you might be able to get away with something like this:
3(B)~ kA+B+K ~ 6B+K ~ SRSH K ~ 2B+K ~ SCH k(BE) ~ JagA
With something like that you're mixing them up in stance, mixing them up post SRSH, and you're still getting the Brave Edge you spent your good meter for since the SCH k(BE) is still "free". This way is probably the most viable way to use the glitch, though it's also probably the most difficult to do - timing this without getting an automatic SCH k(BE) is a bit of a hassle. Practice makes perfect, however.
Is it free? I'm not near my box, but from the video it seemed that the feint took a half meter.
The feint takes half a meter, but then the subsequent SCH k(BE) is free - you're technically cancelling SCH k(BE) while still using meter for it, and not actually using A+B+K to cancel the stance.
Some people I play with are now either JGing SCH kBE or Pyrrha A+B typing it, now I need to know what options are available during SBH feints. Does this only work with SCH kBE~B+K, or can we get something meaty like SCH kBE, 6B+K (assuming SBH B can't be neated during the baited Pyrrha A+B).
Imminent shenanigans inbound.
If you think about that, it's actually quite powerful. Brave Edge moves are strong, but in a sense quite weak in this game. There are no moves in this game that are more telegraphed than BE's. They are absolute. As soon as you see the yellow spark, you KNOW what is coming. Natsu will ALWAYS A throw when you see the spark, etc. It makes situations predictable, and easier to react to. Sieg may be the only exception to that rule, which at high level could be extremely useful. If you're sitting on 2 full meters in tourney play and are playing someone who steps/jG's the second hit of SCH kA+B+K every time, thinkin they're nice for it, you can skull fuck their brain.Siegfried - The only character that must waste half of his meter just for a potential mixup. lol
If you think about that, it's actually quite powerful. Brave Edge moves are strong, but in a sense quite weak in this game. There are no moves in this game that are more telegraphed than BE's. They are absolute. As soon as you see the yellow spark, you KNOW what is coming. Natsu will ALWAYS A throw when you see the spark, etc. It makes situations predictable, and easier to react to. Sieg may be the only exception to that rule, which at high level could be extremely useful. If you're sitting on 2 full meters in tourney play and are playing someone who steps/jG's the second hit of SCH kA+B+K every time, thinkin they're nice for it, you can skull fuck their brain.
Throwing BE's out has nothing to do with my point. I'm talking about opponents reacting to BE's that are somehow blocked - why they were blocked is irrelevant. It is understood by people that actually play the character that instances like this do occur, and that opponents are always on the lookout for free punish damage. It's pretty evident to me, because I play the character. Run along now, ye non-reader of posts.That's why brave edges shouldn't be thrown out willy-nilly. Of course, there are exceptions like Aeon's 1B BE, Mitsu's 2K,B BE, etc. In my opinion, brave edges should mainly be used for combo extension and damage. Look at Pyrrha's 66B BE. Good players only use it now after guard breaks and/or landing a 44B. The rest of the meter is saved for CEs.
I understand that this does open up a new avenue for Siegfried (albeit small), but it's not going to change that much for him. From the video, it's not that hard to spot the fact that Sieg cancels the knee and stance changes. Now, it would be different if you could cancel it into a non-stance standing position, because then grabs would be a threat.
EDIT
Ah, the next SCH K BE is free after the cancel? That's pretty legit then. Carry on.
Throwing BE's out has nothing to do with my point. I'm talking about opponents reacting to BE's that are somehow blocked - why they were blocked is irrelevant. It is understood by people that actually play the character that instances like this do occur, and that opponents are always on the lookout for free punish damage. It's pretty evident to me, because I play the character. Run along now, ye non-reader of posts.
You responded to "this feint is potentially strong in certain situations" with "you shouldn't throw BE's out nilly-willy."snip