Back from playing SC6.
I'll do some kind of write-up of what I found when I have the patience to type everything up, but for now I'll just try to answer your questions...
Check her taunts against her opponents. lol
Hmm, see if all launchers can be comboed into TASB like in the old days.
Check if you can buffer AS on guard
See if 66B combos into 88BAK
Pretty much any launcher will combo into TAS B.
Yes, you can buffer AS. The buffering window for AS B and TAS B felt fairly similar to SC5.
66B, 662BAK is a combo.
I believe it was slightly less damage than 66B, TAS B, 4B, but the oki is slightly better since they're left right at your feet.
Forgot to test this, but it's worth seeing which one builds more meter before deciding the best option.
See if you can find anything cool/new in SC.
Check if the opponent can sidestep the second A of TAS AA after blocking TAS A.
See when AS K LH. According to Bibulus he could only get it when he ducked a throw, but see if you can get it to LH any other time?
You can step the second hit of TAS AA (and TAS AB) to your right. It will track left.
AS K gets LH after any ducked high. But it's not all whiff punishes in general.
IS 44B STILL ABOUT -14 ON BLOCK?
IS 66A STILL ABOUT -12 ON BLOCK?
CAN 6B+K BE PUNISHED ON BLOCK WITH AA? TRY AGAINST THE WALL FOR CLOSE RANGE.
44B IS ROUGHLY -16 (PUNISHED BY SOPH 6K)
66A IS -11 ON BLOCK (ASSUMING XINGHUA HAS AN i11 AA, OTHERWISE SHE HAS AN i10 AA AND 66A IS -10)
6B+K IS EITHER -10 OR -11 (PUNISHED BY TAKI AA, NOT BY SOPHIE AA, DIDN'T TEST XINGHUA AA)
Thanks! No one's done her justice yet. If possible could you test which attacks get the SCIV tip range TAS B stun on whiff punish?
TAS B turns into a LH for all tip range whiff punishes, doesn't seem to matter what the move is as long as you can whiff punish it.
A couple of good examples would be:
-TC'ing Sieg/NM's agA and punishing
-Backstepping a 2A and punishing. You can set this up pretty easily with 4B backstep and 1K backstep. At the end of the backstep hold G and buffer 236, then if you see the 2A, just hit 6B for ridiculous damage.