damn-I-Suck
[12] Conqueror
Were all grasping at straws trying to understand the new game and only a handful of us have gotten their hands dirty. If I just had 1 hour with the game I would understand 10X more
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
It does seem that certain strings have a auto RE, from what I recall I can only remember Rugi BBB and Kilik 4BB (SC4 Kilik 46B) having it.When I played the demo yesterday in San Francisco, there was something strange with Mitsurugi: if I recall, doing BBB, the third press activated a reversal edge. Do other characters have that sort of thing?
Also you get a small amount for breaking a throw.
Well that's good. Makes a lot more sense than the loss of life in V.
Also, anyone understand the logic with the change of how GIs work with throws and break attacks? Seems like a weird switch. I'm guessing it'll be quite painful to adapt to not being able to nullify BAs as well as before with GI and JG. Oh well.
It's gone.Any footage of Backward GI ?
It's better in some match ups more than others. You're going to want to use it more against characters like Groh and Xianghua who base their game on pokey 50/50s into semi-slow moves or more pokes. The parry window can handle all of that, but against a character like Sophitia you're going to have a very hard time getting away with it because of her more reserved playstyle on top of TAS B lethal hit for whiff punishes.From the newer gameplay (i'm looking at RIP vs Kayane haha), and one of the newer streams that I forget, (i only really remember the gameplay, maybe Final round?) it seems like RE can actually be used kinda well, it blocks critical edge, though that might be a bug. Plus the meter gained is a good amount. @BrewtusBibulus uses it very well from his games on one of the streams (I forget which one, and it has been deleted from youtube), but I didn't see anyone else really use it much. I feel like it could be used really well, especially for getting out of a sticky situation. @Party Wolf, what do you think about it? (I only saw the match between Bibulus and Party Wolf fully, so I did not see who else was competing.)
Also, What does everyone else think about it? Really, I think it looks pretty useful in certain circumstances.
So far, i can't find any footage on a defense against Unblockables (except movements like sidestep)
Do Unblockable attacks beat GI and RE?
As an example, Mitsurugis Unblockable out of his stance, looks pretty fast and also spamable.
In SC5 JGs where the answer to unblockables.
OK, so now the game is again open for a potential unblockable spam.GIs & RE lose to Guard Breaks. GI never countered Unblockables. RE has similar to GI except it absorbs attacks instead of stopping them.
Interrupting Unblockables is the best to deal with those types of attacks.
Initital thoughts?