GlitchMode-22
[13] Hero
I agree. imagine seeing the burning castle cassandra stage, with next gen graphics.That title goes to SC3. I kinda hoping SC7 just updates those stages as they are all gorgeous.
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I agree. imagine seeing the burning castle cassandra stage, with next gen graphics.That title goes to SC3. I kinda hoping SC7 just updates those stages as they are all gorgeous.
The Tekken 6 sheep stage takes it a little far
That's just the traditional way of carrying documents in a kimono afaik.In the costume on the right, it looks like she has a little piece of paper tucked into her kimono at her chest. Does anyone know what that could be? Or am I reading into the design too much? Lol.
Never before seen early concept art for SC3 Setsuka:
View attachment 78408
Pretty cool, but i'm glad they went with the middle design.
That title goes to SC3. I kinda hoping SC7 just updates those stages as they are all gorgeous.
5 was pretty much better at everything
None of you mentioned how strange that giant towel/blanket on the rightmost design would look in-game ?Never before seen early concept art for SC3 Setsuka:
View attachment 78408
Pretty cool, but i'm glad they went with the middle design.
I just noticed that the design to the left hints at Setsuka not being planned as an umbrella wielder from the very beginning. This further adds to the theory that she was derived from the Iaijutsu character designs in the SE/SC concept art of scrapped character designs rather than being a Shurayukihime rip-off (at least initially).Never before seen early concept art for SC3 Setsuka:
View attachment 78408
Pretty cool, but i'm glad they went with the middle design.
She is a minor character in Setsuka’s Soul Chronicle, who is presumed dead, but it’s possible that she may be the mysterious voice near the end, which could be a tease that she’ll be important in the future. Of course, the same thing could be said of Wilhelm, or maybe even Lucius, or Maelys... so it’s nothing concrete. Still, spooky either way.Does anyone have an explanation on who this anzu is? I am hearing chatter that she could replace Natalie in Season 3
That title goes to SC3. I kinda hoping SC7 just updates those stages as they are all gorgeous.
You're both "wrong": I think we can probably agree that the stage design peaked in SCIII-SCV (though, honestly, it was one of the strongest design features of the series even in the earlier games), but for my money, SCIV edges both of those games out by combining the high caliber artistic design employed in SCIII and the technical experimentation that was continued in SCV. Soucalibur IV's stages are just much more beautifully rendered than SCIII's especially when it comes to the subtlety of the texture work and the depth of the colour fields employed. And from a creative design standpoint, they are even more varied and thoughtful--to say nothing of the extra gameplay elements introduced by interactive elements.In a general artistic sense, yes, but the technical advantage of SoulCalibur V stages gives them the win, I think. Stages like Kilik’s and Elysium’s, where the final round takes place on a different area of the stage, or Astaroth’s, where a ring out win results in a new area to fight in, they make the fights a lot more dynamic. Also, having infinite stages was also a great mixup that is missing from SoulCalibur VI, aside from the Faraway Meadow from Hilde’s Soul Chronicle and the Grand Labyrinth from Training Mode, but neither of these are general use legitimately.