I worry that setsuka soul won't be returning because it looks to similar to Grøh's. If Namco were smart, ZWEI's soul will be returning but maybe in the body of his great grandfather or smth. Viola soul should return too. It would be AWESOME if Viola's fighting style was put in a new elderly lady character like Naurto's Chiyo.
And for her soul charge, she gets yet younger and her posture/stance changes from hunch backed witch to a Bayonetta type witch.
But with Namco's history of sexism, I doubt they'd be bold enough to have a mature woman character who is not overly sexualised
I want mimics back. Or at least mimic souls. If its not too much to ask being able to choose which souls u want to switch to and from, because I loved Elysium but I couldn't really play Hilde at a competitive level without spamming. Also I want to be able to customise the mimc blade! Elysium's ice sword didn't know go well with my darker creations.
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And for her soul charge, she gets yet younger and her posture/stance changes from hunch backed witch to a Bayonetta type witch.
But with Namco's history of sexism, I doubt they'd be bold enough to have a mature woman character who is not overly sexualised
I want mimics back. Or at least mimic souls. If its not too much to ask being able to choose which souls u want to switch to and from, because I loved Elysium but I couldn't really play Hilde at a competitive level without spamming. Also I want to be able to customise the mimc blade! Elysium's ice sword didn't know go well with my darker creations.
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Why do you think there will be a beta for us? The promo so far has been trash.I just launched the download of DBZ fighterz Beta, and i was thinking on how i'm gonna mad crazy excited the day BN will drop a Beta for SC6 on consoles AHHHH (especially if Ivy will be playable in dat Beta, AHHHHHHHHHHH)
what does this mean?Reposting this here:
Am I really the only one disappointed that SC isn't a traditional freeze frame without a hitbox? It's staggering how much depth it would have brought to the game. The addition of a hitbox is probably one of the most ingeniously lazy balancing decisions I've everseen.