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WuHT
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Amy's 2p is decent
Her 6A+B is a new animation I like it
Her 6A+B is a new animation I like it
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I didn't know that her WNF aGI works like that, that is interesting so I did some testing. It starts with a RE parry and shifts to aGI after consecutive horizontal attacks, but this makes it difficult for Talim to punish attacks. She herself can't be punished after reflecting though so it might not truly be detrimental. Impact window for reflecting seems to be i14-22 or so. Similar to BBB, the parry glitch only happens if you immediately cancel with G, while staying in WNF for even a slight moment will make it work as intended. The impact speed of the attack being 'reflected' doesn't actually matter.
To me, BBB seems like a move that could be useful to try and confuse the opponent. Even though Talim's BB is safe on block, you can frame trap her afterwards and it makes her more predictable as opposed to mixing it with BBB every once in a while. She can also cancel into stance to try interrupting whiff punish attempts if the opponent uses attacks with fast recovery.
About the changes to RE and GI mechanics... I don't agree with it. There was no need to nerf them as they were already risky tools to begin with, especially RE. The meter gain for RE is indeed high, but the initiator deserves to be greatly rewarded for using such a risky move. You can simply use G in round 2 if you don't want to take the risk and let the opponent gain so much meter. I agree that JG should reduce guard damage and I've had that opinion ever since the game was released. The developers should implement that, along with slightly increasing the guard stamina replenish rate to accommodate these new changes because now, it's too easy to get guard crushed.
Her Ancient uses her style, unlike 2B, but I haven’t seen any random encounters with her style.so i know it's early but I am curious if Libra of Souls got updated with any Amy CAS random's using her style
Definitely SoulCalibur VII, at the earliest. They didn’t even deliver with Amy going so far as to see Raphael fight Nightmare, so that story needs to be told, and we need to find out if we are diverging or not, because Algol still stands in our way before Raphael becomes Nightmare and Amy becomes Viola, if we aren’t diverging. Amy’s Soul Chronicle could have proven a divergence, but it did not, and still sets up SoulCalibur II like everyone else, so it’s still distant future. The timeline isn’t irrelevant at all, not sure what you mean by that.Now would this be setup for Viola in Season 2/ future DLC? Or do you think like Soul Calibur VII.
I know the timeline is kinda irrelevant, but it feels too soon for viola. Though anything can happen
Her Ancient uses her style, unlike 2B, but I haven’t seen any random encounters with her style.
Definitely SoulCalibur VII, at the earliest. They didn’t even deliver with Amy going so far as to see Raphael fight Nightmare, so that story needs to be told, and we need to find out if we are diverging or not, because Algol still stands in our way before Raphael becomes Nightmare and Amy becomes Viola, if we aren’t diverging. Amy’s Soul Chronicle could have proven a divergence, but it did not, and still sets up SoulCalibur II like everyone else, so it’s still distant future. The timeline isn’t irrelevant at all, not sure what you mean by that.
I agree that it isn't a reboot, since there still haven't yet been any events that contradict the original timeline. The timeline still matters, though. None of the stories have gone past the beginning of SoulCalibur II. It was supposed that Amy's was going to break this pattern and extend into SoulCalibur III, but it did not. Cassandra's story will assuredly also be limited by this, as well as any future DLC characters in the expected season two.because they keep forshadowing viola, this clearly isn't a "reboot" as they have stated in the past. They are clearly picking and choosing various threads from the whole series to tie together
Basically, Talim's RE cancel got nerfed by a universal change. This also benefits Ivy and 2B honestly. It benefits a lot of people by forcing conservative usage.View attachment 60687
Viola was never a favorite of mine but we'll see how they handle the transition from Amy to Viola unless they throw in some kind of curve ball in future games. I will admit the art showing Viola in the crystal ball was very nice
Anyone have a pic of this??
Simple fix for that, don't lose.I love playing as her so far but god, her death cry is awful
I haven't experimented with all Arcade difficulties yet, but as far as I understand, the new rules are the following:I don't think arcade has been as randomized as we had thought. Every round through Normal difficulty I've done, she's always been the 8th match.
Snow and Mitsurugi also make sense since both Setsuka and Mitsurugi use Japanese martial arts with Iaido techniques (both sheathe/quickly unsheathe their swords mid fight a lot as a part of their fighting styles).They left in files which define all the various properties of a character (meshes, size, gender, fighting style, etc). But no one has reverse engineered for the format of these. I can tell based on strings in the files that they're currently using assets of other characters. Which are the following:
Yell is based on 0x0C (Kilik)
Stone is based on 0x0C (Kilik)
Reptile is based on 0x0C (Kilik)
Yellow is based on 0x0D (Xianghua)
Star is based on 0x0F (Yoshimitsu)
Snow is based on 0x01 (Mitsurugi)
I'm not sure if there's much meaning to get from this. Yellow being Xianghua could maybe be a hint that Yellow is in indeed Hwang since they had similar movesets back in SC1. Yell is currently Kilik because of his staff and Hilde has a long weapon? That's kind of far fetched. If Stone and Reptile are Rock and Lizardman, then it makes no sense they'd use Kilik as placeholder.
But well, these could just be arbitrary placeholders with little meaning.
dont worry about me losing i was more referring to those I fight againstSimple fix for that, don't lose.