sytus
[14] Master
@Ukkesh
What you're actually asking for is more attack options rather than Brave Edge moves. That's basically the sweet spot fighting games try to aim for, where you get to play characters the way you want to play. It's the reason I gravitate towards Yoshimitsu in SC6, his options are so varied, wacky and so much fun to do. His moves being locked behind Brave Edge commands are more of an annoyance to his flow than anything else considering AA A+B, 4A A+B, 6BB A+B all require counter hit to fully use. The only outlier is WR A A+B which is a natural, but all his Brave Edge moves are balanced, even his Flash that got updated with a fireball is nothing more than a neutral poke that consumes half meter.
What you're actually asking for is more attack options rather than Brave Edge moves. That's basically the sweet spot fighting games try to aim for, where you get to play characters the way you want to play. It's the reason I gravitate towards Yoshimitsu in SC6, his options are so varied, wacky and so much fun to do. His moves being locked behind Brave Edge commands are more of an annoyance to his flow than anything else considering AA A+B, 4A A+B, 6BB A+B all require counter hit to fully use. The only outlier is WR A A+B which is a natural, but all his Brave Edge moves are balanced, even his Flash that got updated with a fireball is nothing more than a neutral poke that consumes half meter.