SoulCast #31: The ShiningBaconCast

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Yes, we really just titled this the ShiningBaconCast. And yes, I'm going to MAKE you figure out the connection. If you do, I can probably afford to give you a cookie if we ever meet.

That aside, it's time for more strats! Inching ever closer to the end of the character list, and now it's time for us to chat about some Mr. Evil Siegfried. For this episode I brought on DIME (DeathInMyEyes) who was kind enough to share his knowledge, and newly gained knowledge at that! I don't know what it is about Florida and Nightmare; must be something in the air. Enjoy!


YouTube channel: http://www.youtube.com/user/kitaenjacks?feature=watch
Twitter: https://twitter.com/VGFed
facebook page: https://www.facebook.com/pages/The-Video-Gaming-Federation-VGF/167768476578566
Buzzsprout page (for audio file stream/download): http://www.buzzsprout.com/3308/110137-soulcast-31-nightmare
8wayrun thread: http://8wayrun.com/threads/a-soul-calibur-podcast-soulcast.12186/
VGF site: http://www.videogamingfederation.org/
 
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I'm gonna start a flame war and say that I wish we had implemented a rule where g,a,b,k were the only buttons availaible. If you are a pad player you can put them wherever you want, but are only allowed one each of the 4 primary buttons.
 
I'm gonna start a flame war and say that I wish we had implemented a rule where g,a,b,k were the only buttons availaible. If you are a pad player you can put them wherever you want, but are only allowed one each of the 4 primary buttons.
WHAT KIND OF SICK JOKE IS THIS.

MULTIPLE INPUTS ON A SINGLE BUTTON IS CHEATING. BUT A SINGLE INPUT ON MULTIPLE BUTTONS IS NECESSARY FOR PAD PLAYERS TO PLAY EFFICIENTLY WHILE STILL NOT CHEATING.
 
Why do you need multiple buttons? If you can move a,b,k,g to wherever you like then there should be no problem with multiple button inputs or comfortable hand placement.

Fun fact- rtd used to play L1 g, L2 a, R2 b, R1 k back in calibur 2
.
 
Why do you need multiple buttons? If you can move a,b,k,g to wherever you like then there should be no problem with multiple button inputs or comfortable hand placement.

Fun fact- rtd used to play L1 g, L2 a, R2 b, R1 k back in calibur 2
.
PRESSING A+K SIMULTANEOUSLY OR B+G SIMULTANEOUSLY AS IT IS ON THE FACE OF THE CONTROLLER IS REALLY STUPID. I HAVE AN EXTRA K SET TO R1 AND AN EXTRA B SET TO R2 TO RECTIFY THIS.

LIKE I SAID IN CHAT, THE PROBLEM IS WITH HOW NAMCO DESIGNED THE MOVES IN-GAME. I'M NOT CHEATING THE INPUTS ON MY END.
 
Muffins, I understand that b+g and a+k is hard on normal controller config. I was not suggesting that you have to keep the default button placements only that there should be only be 4 buttons. You can place them wherever you like and luckily a+k has been removed from Scv so its one less thing to deal with. Moving g to Any of the shoulder buttons seems like a logical move so you have access to b+g.

Oh and good shit dime, listened to this while cleaning the house today
 
Muffins, I understand that b+g and a+k is hard on normal controller config. I was not suggesting that you have to keep the default button placements only that there should be only be 4 buttons.
TRADITIONAL ARCADE CONTROLLER:
  • ADVANTAGE = SUPERIOR BUTTON LAYOUT (NO EXTRA MAPPING REQUIRED TO PRESS A+K AND B+G QUICKLY)
  • DISADVANTAGE = INFERIOR DIRECTIONAL INPUTS (SLOWER TO MOVE AROUND)

MODERN CONSOLE CONTROLLER:

  • ADVANTAGE = SUPERIOR DIRECTIONAL INPUTS (FASTER TO MOVE AROUND)
  • DISADVANTAGE = INFERIOR BUTTON LAYOUT (MAPPING REQUIRED TO PRESS A+K AND B+G AS QUICKLY AS ON ARCADE)

KAB: WHAT YOU'RE ASKING FOR ONLY MAKES SENSE IF I ALREADY USE AN ARCADE STICK. BUT I'M SAYING NAMCO SHOULD RECOGNIZE THE PROS AND CONS ABOVE BY FIXING THE MOVES THEMSELVES IN-GAME, SO THAT PLAYERS DON'T FEEL COMPELLED TO SWITCH CONTROLLERS ALTOGETHER.
 
Lot's of awesome insights here, stellar podcast Xiang and DIME! Nightmare looks like one of those characters that is braindead simple to use but when used against someone who isn't intimidated by his swag, he can be incredibly daunting to manage.

Definitely one of those "easy to use, tough to master" characters.
 

This week's events

SoulCalibur VI EVO Japan side event
Ariake GYM-EX, Tokyo (Tokyo Big Site)
3-chōme-11-1 Ariake, Koto City, Tokyo 135-0063, Japan

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