Engared
[10] Knight
It is a true mixup, you have to walk forward as you do it and it helps if your throw game is dead scary. Close range 33B/throw cannot be discerned from each other. Cause you can B+KG fake at any moment to delay the timing or throw in 3A+B, 11K, Crouch+ WR K, slide etc. Its similar in concept to Hilde's running Slide/ C3A/Throw mixup.
You can throw in 3B as well but i use 3B/throw mixup if i read flinch from stationary positions (ie he does a move which is -10>>-14 frames on block).
Keev does it all the time and DIME has been using it to great effect as well. :D
Also CH GS A at max range, i do a throw+3B+33B mixup from there normally. I use it in this video, 1:56. Throw is useful cause most of them will be shaking when they get hit by CH GS A:
http://youtu.be/3Kl1McF6JEM
You can throw in 3B as well but i use 3B/throw mixup if i read flinch from stationary positions (ie he does a move which is -10>>-14 frames on block).
Keev does it all the time and DIME has been using it to great effect as well. :D
Also CH GS A at max range, i do a throw+3B+33B mixup from there normally. I use it in this video, 1:56. Throw is useful cause most of them will be shaking when they get hit by CH GS A:
http://youtu.be/3Kl1McF6JEM