I just pre-ordered SC6 for PC and am a little hype about learning a new game soon.
First order of business is trying to get halfway competent here in something new for me. Any resources on how to think and play Soul Calibur coming from a 2D background? I've been playing 2D fighters casually in person and then a little more seriously online since GGPO days. So meter management, frame advantage, etc. are all very familiar but I have no idea what the hell's going on with attack strings, tech chasing, movement, etc. Never really touched any 3D fighter at a level more than super casual.
Also, do you have any ideas about a list of potential characters that I should look into? These 3D movelists are long enough as it is without having to go through 20+. I tend to prefer characters more geared to neutral control and/or setting things up over mixup potential and rushdown. For reference in SFV I play Dhalsim, DBFZ Nappa/21/SSJ Goku, BBTAG Es/Nu, SF4 series Dhalsim and Rose and E. Honda, MvCI Morrigan/Monster Hunter, GGXrd Jack-O, Vampire Savior Jedah, ST Ryu and Chun, etc. Obviously SC6 is going to be very different, but which characters might seem like more of a fit? I don't know if having long range translates the same way in 3D games. Other than Ivy I'm assuming (or not?), who else might instead be able to exert control without necessarily poking/grabbing from long range?
First order of business is trying to get halfway competent here in something new for me. Any resources on how to think and play Soul Calibur coming from a 2D background? I've been playing 2D fighters casually in person and then a little more seriously online since GGPO days. So meter management, frame advantage, etc. are all very familiar but I have no idea what the hell's going on with attack strings, tech chasing, movement, etc. Never really touched any 3D fighter at a level more than super casual.
Also, do you have any ideas about a list of potential characters that I should look into? These 3D movelists are long enough as it is without having to go through 20+. I tend to prefer characters more geared to neutral control and/or setting things up over mixup potential and rushdown. For reference in SFV I play Dhalsim, DBFZ Nappa/21/SSJ Goku, BBTAG Es/Nu, SF4 series Dhalsim and Rose and E. Honda, MvCI Morrigan/Monster Hunter, GGXrd Jack-O, Vampire Savior Jedah, ST Ryu and Chun, etc. Obviously SC6 is going to be very different, but which characters might seem like more of a fit? I don't know if having long range translates the same way in 3D games. Other than Ivy I'm assuming (or not?), who else might instead be able to exert control without necessarily poking/grabbing from long range?