Solo
[14] Master
Thank you for reminding me of the "Ignore" feature.
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ZWEI does not need more nerfs, he is fine right now. If you can't handle playing vs. him online or wherever you play then you need to get in the lab.Solo, as great as it would be for me to adapt and become better, I feel that universally if something is broken, it should be fixxed. Give me ONE reason why those attacks don't register as horizontals or verticals? One, just ONE reason. Clearly, you can see the direction of the attack, its not like a 5 finger death punch explodes inside of you, its not like a chair suddenly appears under your ass. You can CLEARLY see the orb either shooting at you or spinning around viola, the fact that EIN attacks VERTICALLY on (B) and horizontally on (A). Give... one... reason... why there attacks shouldn't follow the rules that EVERY other character follows? Aeon's Fire breath is an unblockable, you can't AGI Unblockables, same with Cerv's bullets (save for BT 214K) and Ezio's B+K. but clearly Ezio's crossbows should also register as vertical attacks. Now, this isn't JUST Cervantes. As I stated previously some characters like Raph and Sieg and Yoshi patroklos pyrrha and others have AGI's. These are all null and void agains't these attacks... for no reason... and since literally HALF of ZWEI's and Viola's movelists are related to this, it should be fixxed.
Solo, as great as it would be for me to adapt and become better, I feel that universally if something is broken, it should be fixxed. Give me ONE reason why those attacks don't register as horizontals or verticals? One, just ONE reason. Clearly, you can see the direction of the attack, its not like a 5 finger death punch explodes inside of you, its not like a chair suddenly appears under your ass. You can CLEARLY see the orb either shooting at you or spinning around viola, the fact that EIN attacks VERTICALLY on (B) and horizontally on (A). Give... one... reason... why there attacks shouldn't follow the rules that EVERY other character follows? Aeon's Fire breath is an unblockable, you can't AGI Unblockables, same with Cerv's bullets (save for BT 214K) and Ezio's B+K. but clearly Ezio's crossbows should also register as vertical attacks. Now, this isn't JUST Cervantes. As I stated previously some characters like Raph and Sieg and Yoshi patroklos pyrrha and others have AGI's. These are all null and void agains't these attacks... for no reason... and since literally HALF of ZWEI's and Viola's movelists are related to this, it should be fixxed.
Very true. I just wanted to see his answer to that question. ZWEI doesn't have much going for him why should EIN be agi'able? Or Viola's orb? If they're main tools were easily avoided they wouldn't be much to fighting them now would there?Snip
Don't question his english. He is absolute! LolYour posts make my eyes bleed. If you want your suggestions to be taken seriously, might I suggest that you make use of correct sentence structure and the 'enter' key.
I failed? How can I be the failure when you can't duck or step a move?Mage, you failed, so horribly... No matter if it can be stepped, the move itself does not register in soul calibur 5 AS a vertical or a horizontal. All I want, is for them to REGISTER as vertical or horizontal, instead of "High, special mid, mid, special low, low" I want them to be what they are. Solo, since you commanded me! Astaroth is a giant, Voldo is blind and ZWEI is a "werewolf". In Depth, ZWEI has a wolf that will pull you off of him at any time, that is magical, and can appear anywhere. Voldo is slippery, covered in grease, he should be immune to all grabs but they felt that would be too OP so he can just break them. Astaroth is bigger than anyone else, you are nothing but a maggot to him, his muscles are so powerful that I am shocked that when natsu or nightmare try to air grab them, he doesn't do a reversal!.
Thank you for answering my question. To be honest though why not just find a way around those attacks. Cervantes has many tools and an excellent i11 punisher. I play Siegfried. A character who has his sword go right through people at times, I don't complain about it though. I find a way around it. I can fight Viola, ZWEI, and most Algols just fine. I love it when Algol does a bubble into his low, I get a free WR B. You need to learn how EIN attacks after ZWEI's moves to counter him properly. Can't say much about Viola though. I have to play her solely through reading her patterns, it's annoying because Sieg has no way to get her out of his face. So I have to make a read to even start up my offense against her.Snip
LOL um they kinda do register as either vertical or horizontal, you kinda need to come off high horse your on.And in case you wonder why I feel that Viola ZWEI and Algol's magical weapons should register as horizontals or verticals, is because its not fair that they don't. I am guessing Ezio's bolt should also register as a vertical, but I have never tested that it doesn't, the reason I don't mention cervantes 's is because its an unblockable, AGI's don't work on unblockables. Plus Those 3 characters mentioned can spam their magic weapons. Anyone else who has an attack that is easily read, can be AGI'd, so if I know ALGOL is shooting a bullet at the endo f his combo, why can't I punish him for it? instead I have to sit on my thumb and try to deal with it in a way that will put me at a huge disadvantage. Same thing for orb and EIN. Shit needs to be made balanced...