Artilust
[10] Knight
Since Tekken 6 came out, I havent looked back. And to think I dropped Tekken in 99 for this series. I think with each addition to the series the system has become more and more watered down and Namco's SC division flat out shits on us.
When Tekken 6 came out in October and the netcode was TRASH, the community went apeshit and we got a patch that fixed online tenfold. By DECEMBER, mind you. Meanwhile, a 5 bar connection in SC4 still isnt as good as the best 2 bar connection in Tekken 6. Bitching for what seems like a little over a year now.
There are so many things wrong with this game when you revisit it after playing top notch 3d like Tekken/VF that it blows my mind that
-The idea of step is destroyed by moves that should track and dont, and moves that shouldnt track that DO. Horizontal mids can be stepped.
-Moves have an absurdly large amount of properties that randomize matchups and make for scrub button mashing ie: (tech high, guard crush, fast startup, +frames, CF gauge etc etc)
-Tiers are skewered. Low tier has 0 options against S tier.
-No reward for defense. Turtles lose faster. Bulldogging is the primary form of aggression. (in a FIGHTING game?) lol @ Talim vs Sets
Im surprised I played SCIV as long as I did. These forums are decaying. SCIV is starting to be omitted at tourneys. Broken Destiny is still only on that stupid pink Hannah Montanna PSP.
I check on my friends list and see people still play this game religiously. For what? Why be good in a game that the community and even the developers have turned their back on? At least SC4 lasted longer than SC3, but between Street Fighter 4, Blazblue and Tekken 6 this game is literally dead and burried.
In what respect is Soul Calibur 4 a success? Because I unfortunately have come to the conclusion that the game I used to love more and anything is pretty much damaged beyond repair.
When Tekken 6 came out in October and the netcode was TRASH, the community went apeshit and we got a patch that fixed online tenfold. By DECEMBER, mind you. Meanwhile, a 5 bar connection in SC4 still isnt as good as the best 2 bar connection in Tekken 6. Bitching for what seems like a little over a year now.
There are so many things wrong with this game when you revisit it after playing top notch 3d like Tekken/VF that it blows my mind that
-The idea of step is destroyed by moves that should track and dont, and moves that shouldnt track that DO. Horizontal mids can be stepped.
-Moves have an absurdly large amount of properties that randomize matchups and make for scrub button mashing ie: (tech high, guard crush, fast startup, +frames, CF gauge etc etc)
-Tiers are skewered. Low tier has 0 options against S tier.
-No reward for defense. Turtles lose faster. Bulldogging is the primary form of aggression. (in a FIGHTING game?) lol @ Talim vs Sets
Im surprised I played SCIV as long as I did. These forums are decaying. SCIV is starting to be omitted at tourneys. Broken Destiny is still only on that stupid pink Hannah Montanna PSP.
I check on my friends list and see people still play this game religiously. For what? Why be good in a game that the community and even the developers have turned their back on? At least SC4 lasted longer than SC3, but between Street Fighter 4, Blazblue and Tekken 6 this game is literally dead and burried.
In what respect is Soul Calibur 4 a success? Because I unfortunately have come to the conclusion that the game I used to love more and anything is pretty much damaged beyond repair.