Withvees
[10] Knight
I've been watching the Ultra Street Fighter IV character changes lately and I enjoy the fact the Capcom listened to people to adjust characters. While I was watching, I was thinking what kind of buffs/nerfs I'd like to see in SC5 as well.
How would you like your main to be adjusted? Would you want damage buffs, frame changes, hit box changes, etc? Please don't say:
"Oh, I have a hard time against "X" character so I want to nerf them"
Address the issue with your main and not another character
As a Xiba player, I would like 6A BE to stop wiffing on counter hits. Even if I am positive after it, it's still a waste of meter. I want REM~B to stop wiffing when people jump. Sometimes it'll wiff if I'm standing right next to the opponent. I'd also like to see crouch 1B to have a bigger hitbox. Sometimes I feel like the wiffs are not necessary and should hit on some cases.
Also, I'd like REM to extend about 10 frames when it catches a horizontal and aGI's. When an opponent get's aGI'd late in the REM, Xiba gets put out of REM and can't do REM~B into 6B, so I want REM to extend ONLY WHEN IT aGI'S
also just give Xiba Kiliks 22AAA
How would you like your main to be adjusted? Would you want damage buffs, frame changes, hit box changes, etc? Please don't say:
"Oh, I have a hard time against "X" character so I want to nerf them"
Address the issue with your main and not another character
As a Xiba player, I would like 6A BE to stop wiffing on counter hits. Even if I am positive after it, it's still a waste of meter. I want REM~B to stop wiffing when people jump. Sometimes it'll wiff if I'm standing right next to the opponent. I'd also like to see crouch 1B to have a bigger hitbox. Sometimes I feel like the wiffs are not necessary and should hit on some cases.
Also, I'd like REM to extend about 10 frames when it catches a horizontal and aGI's. When an opponent get's aGI'd late in the REM, Xiba gets put out of REM and can't do REM~B into 6B, so I want REM to extend ONLY WHEN IT aGI'S
also just give Xiba Kiliks 22AAA