Artilust
[10] Knight
This is my main reason for dropping Voldo and picking up Yoshi in SCV. I have the basic Yoshi fundamentals but he really shines if you can work in random things just to weird the opponent out (thats how I want to play him in my head anyways.)
So please share any obvious or unusual stance things you do with Yoshimitsu so I can copy them. As for me:
- 2[A+B] > FLE - pretty old school but still works. This gives you slight advantage on block. FLE B knocks them out of anything if they try something, sometimes I sidestep B just to be deceptive. If they start locking up I can get riskier and instantly 2B+K into MED.
- DRF 6A+B *dash up* & stop. When the opponent tries to put a big gap between Yoshi if I have a little life lead I will dragonfly dash in since people dont usually "expect" Yoshi to come at you like that.
Thats pretty much all I have. A weak bag of tricks. Since I have a week 2 Yoshimitsu and some of you are going on a year 11 Yoshimitsu..it would be nice to share.
So please share any obvious or unusual stance things you do with Yoshimitsu so I can copy them. As for me:
- 2[A+B] > FLE - pretty old school but still works. This gives you slight advantage on block. FLE B knocks them out of anything if they try something, sometimes I sidestep B just to be deceptive. If they start locking up I can get riskier and instantly 2B+K into MED.
- DRF 6A+B *dash up* & stop. When the opponent tries to put a big gap between Yoshi if I have a little life lead I will dragonfly dash in since people dont usually "expect" Yoshi to come at you like that.
Thats pretty much all I have. A weak bag of tricks. Since I have a week 2 Yoshimitsu and some of you are going on a year 11 Yoshimitsu..it would be nice to share.