SCV Ivy FAQ & General Discussion

i was wondering in that last video, at the 7:23 mark, the move Ivy did was 6B8 BE right? i wasn't completely sure as it looked new and im not too familiar with SCV ivy in the slightest....
 
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i was wondering in that last video, at the 7:23 mark, the move Ivy did was 6B8 BE right? i wasn't completely sure as it looked new and im not too familiar with SCV ivy in the slightest....
Correct.

In addition to higher damage, the 6B8 BE also causes a wall splat (when the wall is close enough), perhaps a RO as well, but it needs testing.
 
I see, thats really interesting~ thanks for the ultra fast reply too~ I really can get used to this.
one other thing, is what people in the other Ivy thread say is true, about her being closer to SC then other incarnations? because I hooked my Dreamcast to give her a go and she seems way different then her SCIV incarnation...alot of different/replaced moves...I could almost say they were different characters....sadly I still can do her command grab.
 
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I see, thats really interesting~ thanks for the ultra fast reply too~ I really can get used to this.
one other thing, is what people in the other Ivy thread say is true, about her being closer to SC then other incarnations? because I hooked my Dreamcast to give her a go and she seems way different then her SCIV incarnation...alot of different/replaced moves...I could almost say they were different characters....sadly I still can do her command grab.
It's true.

SCV Ivy is mix of all Ivys, but mostly resembles SC nad SCIII (stance and move properties). She has little in common with SCIV Ivy, sadly.

According to developers, it's because they felt she was too difficult to play in SCIV and they wanted to make her more accessible for newer players (ruining the fun for Ivy veterans in the process, but that's another story)
 
yeah that does seem like a double edge sword, without having a PS2 in my possession, i can't play SC2/3 to see the differences throughout the years for ivy for me to fully grasp the magnitude on the changes...

the only thing other justification I could think of for them changing Ivy the way they did is, trying to get her back to basics...almost like following the games theme of a new start, so everyone is going back to a blank slate kinda...(I read somewhere SCV was going to be named SoulBlade2) so its the thing that came to mind when I read about her being closer to SC then SCIV.
 
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yeah that does seem like a double edge sword, without having a PS2 in my possession, i can't play SC2/3 to see the differences throughout the years for ivy for me to fully grasp the magnitude on the changes...

If you have a good PC, you could always try PCSX2 emulator. It seems you can run PS2 games on it at full speed nowadays. It's also possible to connect PS3 sixaxis/dualshock3 controllers to PC using MotionJoy drivers.
 
If you have a good PC, you could always try PCSX2 emulator. It seems you can run PS2 games on it at full speed nowadays. It's also possible to connect PS3 sixaxis/dualshock3 controllers to PC using MotionJoy drivers.

very interesting~ I wanted to ask...and its hard to ask but, where should i start if i want to really learn how to play SC competitively or at least at a higher level, i've always followed the series as i own all the games besides the wii one, so i know basic stuff but im new to higher level play...If you could direct me to threads or videos that would help me better understand the basics of competitive play and using Ivy at a high level it would help~

sorry for asking something like this out the blue.
 
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very interesting~ I wanted to ask...and its hard to ask but, where should i start if i want to really learn how to play SC competitively or at least at a higher level, i've always followed the series as i own all the games besides the wii one, so i know basic stuff but im new to higher level play...If you could direct me to threads or videos that would help me better understand the basics of competitive play and using Ivy at a high level it would help~

sorry for asking something like this out the blue.
Hey, no problem. We are here to help.

I think understanding Frame Data is one of the main factors when it comes to higher level play. A lot of people who play the game don't even know something like frames, advantage, disadvantage exists and this is crucial on high level play, next to match-up knowledge.

These videos should be of help:

Basic Notation Tutorial
Frame Data Tutorial
Throw Tutorial

You should also check the Soul Calibur Tactics section: http://8wayrun.com/forums/soulcalibur-tactics.4/ especially the sticked threads.

Moved the posts to General Discussion.
 
thanks alot, i understand frame data(i play T6/KOFXIII) so I know how I can incorporate that into my game, but im going to take it slow and see how things go, and i'll thoroughly read those threads.

a few final questions, first being, the change log for Ivy, is there a complied list being made or is the information still needed to be tested thoroughly before being posted? and is there a guide in learning Ivy? Things like Notable moves, and Punishment tools and blackbook combos. I would also appreciate a overall run down and impression on the character(i liked your read on her SCV build). sorry for asking for alot but im really interested in learning the character~
 
One thing caught my attention - at 01:45 it appears that Ivy's 22B BE relaunched the opponent off the ground! I didn't notice that during the recording.

Oh very nice. Can't wait to try out all the possibilities in practice mode. =)

It's true.

SCV Ivy is mix of all Ivys, but mostly resembles SC nad SCIII (stance and move properties). She has little in common with SCIV Ivy, sadly.

According to developers, it's because they felt she was too difficult to play in SCIV and they wanted to make her more accessible for newer players (ruining the fun for Ivy veterans in the process, but that's another story)

The more I play SCIV, the more I understand the veteran players. SCIV Ivy is pretty cool and the first weeks can be challenging with her, but after one or two months I pretty much got used to her stance switches to extend the combos etc.
The fingers might fall asleep now when we use the new SCV Ivy. :3
But time will tell. I'm mostly hyped because of all the new possibilities due to Brave Edge.
 
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Well, for SCIV you will find everything here: http://8wayrun.com/forums/ivy.13/

This is arguably the most "complete" SC character section on the forums with tons of information. You will find there pretty much everything from in-depth stance discussion, combos, tech traps , top 10 moves , to matchup discussion. The only problem would be to go through all that information but if you're up for it...

As for SCV, we will have to wait until the game comes out. There are still many thing we don't know about the new Ivy.
 
Correct.

In addition to higher damage, the 6B8 BE also causes a wall splat (when the wall is close enough), perhaps a RO as well, but it needs testing.

I tried to RO with it but even very close to the edge it didn't work.
 
thanks, i'll put in the time to read it all, i had one more question, as its more personal but what do you think of Ivy in SCV and what would be your favorite incarnation of her? im curious as im trying to learn not only to play the game at a higher level but learn the character as well.
 
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It's hard to say which incarnation is my favorite. I liked all except SC1 which is why I'm not very fond of the new Ivy. To me she seems pretty boring, and probably will be frustrating to play on high level due to her limited Normal Hit damage.

I will still main her, though. I love the character thus I have to accept the way she is now
 
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I tried to RO with it but even very close to the edge it didn't work.
Too good to be true, just as I expected =/ Oh well. Let's at least hope that 22B BE can relaunch off the ground, it will lead to many strong combos that way.
 
It's hard to say which incarnation is my favorite. I liked all except SC1 which is why I'm not very fond of the new Ivy. To me she seems pretty boring, and probably will be frustrating to play on high level due to her limited Normal Hit damage.

I will still main her, though. I love the character thus I have to accept the way she is now

I like your resolve~ it shows real commitment. It does seem that way but im sure you'll figure something out, you did very well in your match vids posted up by Namco~ so I think its just the lack of knowledge and time with the game at this point.

thanks for all your help though~ Im practicing right now, and more tomorrow(after some FFXIII). you personally play on a joystick right? could you give and personal pointers in doing Ivy's command grab? i typo'ed in my old post~ i Can't do it well at all and i was wondering if there is a shortcut or a way to buffer it without making it obvious that one is trying to attempt it.
 
Is it really a good idea to practice using SC4 Ivy? She's really different in SC5, even the inputs for her command grabs are different...

Also, Ivy reaching finals at least in EVO.

images
 
I think Ivy´s game is mostly based in throws since we don´t have good combos or good punishment tools (6K is gone now T__T ) or even good NH DMG or poke or mix-up game...

We have the CE, wich is good when you predict they are going to block and you are near or even for whiff punishment... now we can go forward and surprise the oponent with the CS without dancing a tango in their faces xDD and she will probably have an iCS.

I think mastering Ivy´s SCV CS will be crucial to play at competitive level with her.

In my opinion duck the SS on reaction is just a fairy tale, c´mon, people can´t break the CS and SS on reaction in SCIV, they were so slow and have a specific throw animation, and the iCS had white light too... the yellow light of the BE can also be seen when she does 22B BE or 1B BE,

Moral: if people can duck SS on reaction by seeing the yellow light, they are going to eat 22B or even 1B with potatoes xDDDD

PS: Sorry I´m doing offtopic :S
 
I think that although Ivy is simpler than SCIV, she will still be a lot of fun to play and will take skill to win with her, not because she sucks, but because her strengths lie elsewhere (rather than just upfront heavy damage) in her versatility, throws, BE and CE. It's like if you picked up Ivy in SCIV and just used Coil Stance...seems simple enough but you are missing 2/3 of what she has to offer if you don't know how to switch to Sword and Whip.
 
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I agree with Trace that throws will play a more important role in her game play this time, since we have much less good tools to work with.

Because of CS's 666B+G input (evil!) I foresee the "run up" mixup (CS/SS/mid) to be very strong. I think SS is reactable, though as I witnessed that myself when playing against Keev for example.
 
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