Soul Calibur VI: General discussion

I agree that 2B don't fit in SC, i said it many time already she's too futuristic for SC, it's like Blade Runner that will Cross over with Gladiator or Troy which is.... kinda Urghh!!
 
You can't have 2B without the Pod 042. Would feel like something is missing. I mean you COULD but shouldn't. Now say if she did get in I would be very interested on what they do with it.
 
Guts: Guts from Berserk...this would work very well but this is also very unlikely considering the medium and the fact few people would know the character.

One day I hope he gets in. Already got his soul charge semi planned out.

Guts Soul Charge: Insane damage, armored moves and some healing attributes. Though he would probably stay in berserk mode until the end of the round.

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You can't have 2B without the Pod 042. Would feel like something is missing. I mean you COULD but shouldn't. Now say if she did get in I would be very interested on what they do with it.
Maybe she only calls out the Pod when she's in Soul Charge? I could see that working to some degree. Imagining her just having it out all the time taking potshots the entire match just seems ridiculous, even if you can do that in Nier Automata.

I agree that 2B don't fit in SC, i said it many time already she's too futuristic for SC, it's like Blade Runner that will Cross over with Gladiator or Troy which is.... kinda Urghh!!
You could say the same thing about Grøh, he looks like he would be more fitting in Tekken than SoulCalibur.

Guests snip
Ryu Hayabusa - Nah, he'd be far too similar to Taki, I think, and hand to hand fighters haven't been great guests in the past.
2B - She honestly seems like the "gimme" choice, given popularity and that her game is coming to Xbox One now.
William - Nioh not being on Xbox One I feel like makes this not reasonable, that fact I think is why Geralt was picked over 2B to start with. We still don't have confirmation of a Switch version, and if/when that does happen, they may get their own guest who isn't Geralt, unless Geralt makes his way to Smash Ultimate or something.
Miriam or Gebel - No idea who these people are.
Guts - We already have one of those in Siegfried. Requiem is almost literally the Dragon Slayer with some extra metal on the tip. I know Guts has some transformations and some side weapons, but the amount of people who would cry clone from the outset would outweigh the possibility of this, I think.

Another possibility that might be considered could be Yuri Lowell from Tales of Vesperia, since the Definitive Edition of that is coming soon, and will be on PS4, Xbox One, and PC. He would be a further tease of a longsword style, but he's got some high acrobatic ability as well as a good number of flashy skills in his Artes, and I feel like his Mystic Arte could make for a great Critical Edge.
 
You could say the same thing about Grøh, he looks like he would be more fitting in Tekken than SoulCalibur.

Heu... absolute no? Tekken is fists and feets fighter not weapon, Yoshimtsu was the only exception in that matter but overall that's the core of the franchise Tekken aka "the King of Iron Fist Tournament"

Tho he has a very animish design which could looks a bit off for SC for some, actually still wondering if his father will have anime design as well or quite the opposite.
 
Roster Speculation snip
If you swapped out Hwang and Raphael (implying Hwang is in the story mode, not Raphael, since the bottom left three are leaked to not be in story), I more or less agree with this prediction for the base roster. I would also move a few other folks around, like Lizardman where Cervantes is, Cervantes where Tira is, Tira where Lizardman is, to put some solidarity into the Schwarzstrom (plus Hwang and Lizardman fighting over territory of the Silk Road Ruin -- and Hwang opposite Seong Mi-na vertically), Cervantes opposite Ivy vertically (and if Xianghua is gonna rival Ivy now, why not Talim and Cervantes?), and Tira opposite NIghtmare vertically as well as opposite Raphael. But you did say in a later post you didn't put thought into who goes where, I feel like that's pretty important to when you're trying to figure out who's going to make it, too. And I'd definitely put Hilde in over Rock, though they could save her for SoulCalibur VII, I just... with limited character slots, Rock? I can't see that.

So far as mimics are concerned, Inferno and Elysium are the only ones that make sense to me and also have interesting unique gameplay changes like Inferno's crazy unblockables and combo extensions in SC2 and Elysium's modified movelists and her awesome CE.

I suppose it would be cooler if instead of randomising movelists they instead combined all movelists of everyone who ever wielded the swords in canon; since they can change forms at will it would be super cool to see Inferno brandish Cerv's dual blades, launch the opponent and in a fiery haze it transforms to Nightmares' greatsword for a follow up. Pyrrha's style could also be super cool in a mashup list but ig that won't work in SCVI.

I don't really like Edgemaster as a mimic. I would rather he was a cool CAS-able NPC.
Definitely agree that Inferno and Elysium are the best candidates for mimics, since Soul Edge and Soul Calibur are capable of mimicking any style they choose anyway, it makes a lot of sense. My thoughts on the matter are that we could have Inferno for the mimic of this game and then Elysium can make a return and be the mimic for the next game. And they definitely need to keep their unique moves to set them apart from being "just a mimic". Charade was always a poor man's Inferno anyway, and Edge Master and Olcadan are kind of cool, but they lack the pizazz of Inferno and Elysium. Another thing that no one mentioned is that SoulCalibur IV actually did not have a mimic, which was kind of weird.

Seong-Mina was in Soul Edge in the arcade version and was Korean. There was no attempt at appeasement here. Arthur was the one who was created with the sole intent of of appeasement. And only in the Korean arcades.

Please don’t look at any character or any other character not named Arthur as an attempt at appeasement. Characters and styles were brought because they wanted to be, not for any other reason. Once again we’ve had Korean representation in every Soul game since the first. On,y SCV dropped the Korean characters.
Hwang was also a stand-in for Kilik in Korean markets for SoulCalibur, with him actually going so far as to be the main character who travels with Xianghua instead of Kilik. It didn't make nearly as much sense, but that's how it was for that version. They swapped character slots and everything.

Personally, I actually like a single mimic for the reasons he mentioned. It's why I appreciated Edge Master in SCV, considering after a while I picked up use of every character at some point or another and just kinda went with improving with them. But, I may be weird for that. That said, having a mimic as a slot would be better than the random button, if only considering they could make random a separate input on the screen like DOA5:LR did. As of that being a thing, I no longer see value in a random button taking up what could be a roster slot for another character, mimic or otherwise.

Suppose to also make a point with my favor of mimic over random, random giving you a single character for the full match doesn't also require you to be ready to deal with a potentially very unfavorable matchup in 1 or more rounds as much as there's a chance for a favorable matchup. Can't say I'm bothered either way since it seems the roster is unlikely to be anything to really worry about, but it's an interesting point to be made.
A lot of good points being made here, the mimic definitely has an edge over the random select slot because of the inbetween rounds making you a bit more unpredictable for one, for the mindgames, but also yeah, makes it a bit more exciting as you might get a bad or good matchup and you don't know until the fight starts. Not that I'm saying we -can- get rid of the random button, as it's essentially a mainstay at this point, it's just that the mimic definitely has its place.

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Heu... absolute no? Tekken is fists and feets fighter not weapon, Yoshimtsu was the only exception in that matter but overall that's the core of the franchise Tekken aka "the King of Iron Fist Tournament"

Tho he has a very animish design which could looks a bit off for SC for some, actually still wondering if his father will have anime design as well or quite the opposite.
Not his weapon, for sure (but there's also Kunimitsu who has weapons as well, and if you count Alisa and Jack android components... yeah), I just mean in terms of his character design, definitely seems like it would fit better in Tekken. And we can only hope that his father is a bit less edgy, but... we'll see how that works out.
 
Here's another interview with Okubo:
https://wccftech.com/soul-calibur-vi-e3-interview-producer/

Most of the information in the interview we already know, but there where a couple of new tidbits.
  • When asked about alternate and joke weapons, Okubo said he couldn't say anything yet, but could answer that question when they reveal details about the 2nd story mode (maybe indicating that alternate weapons are tied to 2nd story mode?).
  • Okubo also said there aren’t any plans at the moment for "costume collaborations". Not sure if he's referring to costumes designed by guest artists or costumes of characters from other video games.
This makes me excited, because the second story mode is likely to be more like Weapon Master / Chronicles of the Sword where there's an RPG-type mechanic about it packed full of unlockables, not just weapons. Maybe a bit over-hype, but the idea is definitely out there, now.

At face value, I would take the second point to be about guest artists, though with full context, it actually sounds like we might not be getting 2ps:
With Soul Calibur VI, Geralt of Rivia is the main guest character to come join the roster. Do you see other collaborations for other characters or new costumes to arrive to Soul Calibur VI? Right now, the characters have two costume colors but no other costumes. I was wondering if there might be cross-franchise costumes to come.

For guest characters, Geralt is going to be the only guest character on the disc. In terms of costume collaborations, there aren’t any plans at the moment but there will be the character creator, so I think that opens a lot of possibility for tweaking a character to your liking.


I loved that Soul Calibur III hid in the character creation mode a full armor set to play as KOS-MOS from Xenosaga.

I certainly see that and we had to make a choice to focus on the character creator or go after these other costumes. We opted for strengthening the character creator aspect and even now, we think that decision was the correct one.

It's kind of hard to tell, because there were kind of two questions being asked at once, but that he keeps up in the follow-up question about custom character creator or those other costumes, though the other costumes might be referring to other games (even if they are Namco games) or guest artist contributions. It certainly seems possible that that last statement in the first question might possibly indicate that we're not getting 2p costumes, but we'll be able to make our own, which, hopefully, with the strengthened creation mode, means we can make alternates that are on par with official 2p costumes and the like.
 
Hwang was also a stand-in for Kilik in Korean markets for SoulCalibur, with him actually going so far as to be the main character who travels with Xianghua instead of Kilik. It didn't make nearly as much sense, but that's how it was for that version. They swapped character slots and everything.

!!!!!!

imagine if they replaced xianghua with seong mina... the koreans awakening soul calibur and defeating nightmare...... this could’ve been the actual story... they even had the same move sets.... i’m bitter
 
Hwang was also a stand-in for Kilik in Korean markets for SoulCalibur, with him actually going so far as to be the main character who travels with Xianghua instead of Kilik. It didn't make nearly as much sense, but that's how it was for that version. They swapped character slots and everything.
Almost correct, but slightly off. Hwang replaced Xianghua as the default character using their "Chinese sword" style. He also replaced her in publicity material for the game.

But Xianghua was still unlockable and the story was never altered.
 
Almost correct, but slightly off. Hwang replaced Xianghua as the default character using their "Chinese sword" style. He also replaced her in publicity material for the game.

But Xianghua was still unlockable and the story was never altered.
Oh yeah, you're right. I dunno, I thought it was Kilik, but Xianghua does make more sense, given the style:

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I knew the other was still unlockable, since they swapped slots, but I could've sworn they reused cutscenes too with model swaps.
 
Groh is a pretty garbage newcomer. He's pretty much Zwei attempt #2 but "wow did you see what Capcom did with SFV's main villain we should totally try that ourselves".

Hilde was the last really good new character in SC.
No offense, but do you ever think before making this type of comment? Z.W.E.I was clearly designed with an outlaw motif, yes the colour schemes are similar, but the characters share nothing outside from that.

Also, if this is about the "too anime" thing people constantly spout, it is hypocritical to say the least, if you cannot seem how Soul Edge is a bunch of anime tropes from the 80's and 90's you're blind.
 
To my knowledge Arthur does not use an Odachi nor Kusarigama although I would prefer a reworked version of Arthur to a guest character any day.
Ōdachi is pratically a japanese claymore, but its method of use is similar to a Iaitō. :sc5sig1:+:sc4set2:
As for kusarigama I preferred something like vertical attacks for long distance, horizontal attacks at short distances/defensive, adding something more acrobatics/martial attacks equal Hwang/Xianghua.
I tried to post a sketch that I did, but this one giving error, maybe because the resolution is big.
 
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That reminded me of another reason how and why SCV fumbled being a timeskip sequel. Not only did it not include one established character that made perfect sense to be playable when they were older (Bangoo) but they didn't bother including Li Long and Chie's son Riki.... who could have used some kind of unique moveset (three-sectioned staff or even sai) but instead went with Taki replacement Naruto reference Natsu, whom Chie also raised. It's just painful to think how badly they botched that.
At least including Riki and Natsu would have softened the Natsu blow somewhat.

...but knowing our luck, Riki would've probably wound up being the Sasuke to her Naruto or something awful like that knowing the development team back then. rofl
Older versions of characters are cool, we've seen Mitsurugi, Siegfried, we've unofficially seen Amy, but the other characters that could age were either cut from the roster (Talim, Yun-Seong, Cassandra) or made to not age (Maxi, Ivy, Hilde), so its not like they had no opportunities there. And, honestly, Natsu would have been far from a problem if they just made the transition properly. Look at MKX and what it did, added a new generation of fighters, both random new fighters and fighters related to older ones, but without removing the older ones so quickly. Yes, Johnny and Sonya's daughter is there, but so are them, yes, Jax's daughter is there, but so is him, yes, we have new villains like D'Vorah and Erron Black, but we also have older villains like Ermac and Reptile.

They gave us time to like the new characters while not taking away old ones, so when they take away the old ones, we will have something to like on the new guys. Not to mention, all those new characters have unique new traits, and aren't just replacement characters. What Soul Calibur did? Removed Sophitia, Taki, Xianghua and Kilik (because lets be honest, he was pretty much removed), then gave their movesets to new characters and called it new. They didn't give us time to like the new faces and the new faces had nothing original to begin with. Pyrrha had significant differences from Sophitia in her basic moveset, but its still too similar, and even then, Pyrrha Ω still has the exact same moveset as Sophitia. Xiba also has more attacks made to fit his moveset, but its still mostly Kilik. It makes us wonder: WHY THE HELL NOT JUST KEEP THE OLD CHARACTERS?
 
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