Recent content by Aurongroove

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    Lost Swords

    DON'T craft C and B gems, they're a waste of money to craft and cost the same as crafting better gems onto the same piece of equipment. Just sell everything in your inventory that is C and B rank. I used to craft all those gems ontp equipment with the thought that "every little helps" but...
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    SC Lost Swords; Ivy tricks (how to spam the AI and never lose)

    41236a+g is probably her handiest move in this game, use if after bbA, 6b+k/B+K, after 66A and after soulbursting, there no point doing anything else, it's huge damage and I've never seen it properly defended. plus because the damage is staggered, you don't "waste" much damage: it's starts...
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    Lost Swords

    I'm starting to get really used to Ivy's moves set in this game. I wish SC would stop constantly and drastically changing Ivy's inputs. If I want a game of SC II, SCV or SC:LS it's like three different characters.
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    Potential SCV Tag Team Combos

    lol, if they did have "assist" moves I;d love to see Nightmare do something similar to Hyo Imawano's from Rival Schools: you grab your enemy, and Hyo shows up and plows through both of you with his sword! (in other words, he does unusually high damage for an assist, but also damages the player)
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    Potential SCV Tag Team Combos

    Soul Calibur as a franchise always seems to be either releasing either totally brilliant, or totally rubbish games. So it's exactly the type of franchise that would try something yet unseen, risky and new with regards tagging, and it would either be brilliant or awful. I reckon it would suit...
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    Lost Swords

    agreed, plus there is a startling weakness toward moves that begin with "ff" as well as delayed hopkicks. but on the more middling modes, the AI is so much better then SC:LS. SC:LS is almost as bad as Mortal Kombat. It's like there is a switch with "super human asshole troll" on one side and...
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    SC Lost Swords; Ivy tricks (how to spam the AI and never lose)

    Sorry Mods I don't know where to put this, is all Lost Swords topics going to be under SC Casual? It might be too useless a game to make an entire sub forum for. I found it difficult to work with lvy until I worked out these AI blind spots. Everyone in this game has been turned back into "soul...
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    Lost Swords

    It's a shame. I feel Tekken do an OK job with AI. The enemy will often fall for cheap lows, but then adapt if you start spamming, and you have an OK chance of beating them to the draw. I must say SC Lost swords is the worst game it could possibly be; they literally couldn't have made it...
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    Lost Swords: Ally Codes Lists

    an Ivy, I've just recently started playing. (as of todaty I'm level 12) 5432596054 I just added a fuck lod of you there. some I might get FP from, Some I may be giving lots of FP to, one of you was a sophitia on like level 40 or some shit! There is a real shortage of Ivys (Ivies?) I find. I...
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    Lost Swords

    Did they design the AI in this game to be spiteful!? you're both holding block, you try to attack, they beat you by one frame. you both hold block, you try to attack, they beat you by one frame. When time is of the essence they do the longest strings and moves possible and when it;s your turn...
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    Ivy Patch Notes 1.02 & 1.03 Discussion

    just briefly going back to the 1B BE with the back turn stun issue. I bough a copy of SCV for the house at home and briefly went into practice mode before installing the patches. pre patch: 1B BE (back stun), 1B BE, 8A+B,(B) = 75 Damage, 100% meter post patch: 1B BE (back stun), BB = 55...
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    Ivy Patch Notes 1.02 & 1.03 Discussion

    Great video.
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    Ivy Combos & Tech Traps discussion

    Brokey brokey broke CE trap. just looking a little further on that little trick I've been using where the CE hits when the opponent is 'visually' lying down. It's gotten me quite a bit of online hate mail. 1K, CE works at close range anywhere where the opponant's push back is hindered to...
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    Ivy Patch Notes 1.02 & 1.03 Discussion

    just to clarify: 1B BE has been nerfed. 1B BE 1B BE B+K is no longer a combo, in fact there are now no follow up to 1B BE 1B BE; the opponent just recovers instantaneously. The only positive aspect to the new 1B BE is the opponent is better guaranteed not to have fallen on the ground thus be...
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    Ivy Combos & Tech Traps discussion

    on counter hit, closest range: 3B 1B BE 6B8 90 damage 3B 1B BE 6B8 BE 94/95 damage it cannot be aerial controlled.
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