44B & 6K2 hits counter-clockwise roll, and 11/77B & 66B hits clockwise roll IIRC.
I wish there was a jump over BT B+K / low mix-up other than from a headbutt.
I'm going to EVO, but I doubt I'll get out of my pools since I'm going there for fun only and consequently registered for 3 games. I...
ggs last night Jimmy & Dink! I learned the basic match-up knowledge against Leixia and Natsu, and I'm really thankful.
Any1 who is on PSN feel free to add me: street121
I play Ezio
I tried to find out what the moves are on block now. It's a rough estimate as I spent only 5 minutes. I'm going to look more into it after school.
6ABB (2nd hit): -4 or -5
3A: -2 or -3
6B: -1 or -2
EDIT: sry for the late update.
2nd hit of 6ABB is -4
3A is -2, and
6B is -2 on block.
Agreed. I feel Ezio has to use every tool available to him.
The new 6ABB is amazing. They didn't just "reduce tendency", I think they eliminated any chance of it whiffing on ground opponents.
Ezio's CE is good, but his BEs are too great.
Oh yea, I wonder if they have some hidden changes. Maybe they'll change 44A to make sure that it does function as a mid attack or change the label to HIGH.
I'm really happy with all the changes. I looked at the changes in Japanese and it indeed looks like the block freeze stuffs mean that they're safer on block.
Punishing with AA and the 2nd hit whiffing made me sad all the time. Now that the pushback is less, I no longer have to worry about...
Tyvm for inputs. Yea doing 6K2 for KO feels rly good.
Not sure if this should go in Gameplay Discussion (maybe should go to combo thread). I tried 1K, 11B and a lot of times it whiffed unless I did 1K in the absolute maximum distance. Is there a special way on how to connect this all the time...
Hi ppl. Joined this forum recently. I played up to SCIV only casually among a group of scrubs including myself, but I think I want to go somewhat competitive in SCV, sticking with Ezio to the end.
I've been playing around with 6K2 both in online and offline, loving this move on wake-up offense...