thenewperson
Fighter
Seems like right tech messes up the wall relaunch (or am I just too slow?).
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If i remember correctly also 2B+K Umbrella is combo against the big hitboxes with tech trap included. You should check it though, havent played the dude since a while. Too ugly.
135 if they tech.
140 if 2A BE is clean hit
144 if JFT is clean hit
150 if both is clean hit.
I've found that it's pretty incorrect and I'm not really sure why that dmg comes up in training mode. I've never seen a second twister actually give 35 dmg on CH + opponent tech in a combo [that isn't JFT ~ JFT] in matches. Also if you set the counter hit to Random, it doesn't give 35 dmg anymore but gives the typical amount (say, 14). A weird and dream-crushing training mode error.
Yes it's really weird.
I garantee you that I got 135 dmg though. Multiples times. I don't remember the set up for the techs (left ?).
I believe Raziel got 135dmg too since he didn't correct me and he found the combo.
Anyway, it is still a very good combo for at least 111dmg.
If someone can test that before I do, it would be most appreciated (I can't atm, I will be able tomorrow probably).
33B → JFT | 55
33B → 1A: A: A | 73
33B → 2A BE → JFT | 85
CH 33B → JFT → JFT | 94
CH 33B → 2143B:B → Twister | 86
CH 33B → 2143B:B → JFT | 91
CH 33B → 2A BE → JFT | 91
CH 33B → 2143B:B BE → 8A+BB → JFT | 103
CH 33B → 2143B:B → JFT → JFT | 108
3B → JFT | 55
3B → 2A BE → JFT | 85
2143A+B → 2363B → 2143B:B → JFT | 96
2143A+B → 2363B → 2143B:B → twister → JFT | 107
2143A+B → 2363B → 2143B:B → JFT → JFT | 111
1B:B → 2A BE → JFT | 85
1B:B → 2143B:B → JFT | 86
1B:B → JFT → JFT | 87
1B:B → 2143B:B → JFT → JFT | 102
1B:B → 1B:B → 2143B:B → JFT → JFT | 112
1B:B → 1B:B → 44B+K BE → 2143B:B BE → CE | 132 ALL OF THE METER
BT B+K:B → 1A: A: A | 89
BT B+K:B → 2A BE → JFT | 98
iagB → iagB → 2A BE → 2362BA | 123
iagB → iagB → JFT | 101
214B+G → JFT | 74
214B+G → JFT → JFT | 103
Slide K → JFT | 58
Slide K → 2362BA | 55
CH 6K → 8A+BB → JFT | 49
CH 6K → 8A+BB → 2A BE → 2362BA | 64
CH WR B → 8A+BB → JFT | 53
CH WR B → 8A+BB → 2A BE → 2362BA | 67
CH WR B → JFT (grounded hit) | 44
CH WR B → JFT (standing hit) | 57
CH WR B → JFT → JFT | 80
11B → JFT | 60
11B → 1A: A: A | 76
11B → iagB → CE → JFT | 88
11B → 2A BE → JFT | 89
11B → iagB → JFT | 84
2A BE → JFT | 69
A+G → 8A+BB → JFT | 63
A+G → 8A+BB → 2A BE → JFT | 93
2363A+B → 2362BA | 64
2363A+B → JFT | 71
CH 11A → JFT | 56
44B → JFT | 59
2A+B → JFT | 54
A+B4 → JFT | 51
A+B4 → 2A BE → JFT | 81
A+B2 → 1A: A: A | 59
A+B2 → 1B:B → JFT | 67
A+B2 → B+K62B33A+B | 78
A+B2 → 66B → 8A+BB → JFT | 80
A+B2 → B+K62B44B+K | 86
A+B2 → 3B → iagB → JFT | 87
A+B2 → 2143A+B → 2363B → JFT | 87
A+B2 → iagB → 2363A+B | 87
A+B2 → iagB → JFT | 89
A+B2 → 66B → 8A+BB → 2A BE → 2362BA | 93
A+B2 → iagB → 8A+BB → JFT | 95
A+B2 → iagB → 6 → 2A BE → 2362BA | 103
A+B2 → 2143A+B → 2363B → JFT → JFT | 105
A+B2 → iagB → 8A+BB → 2A BE → JFT | 109
It's one of the better aGIs in the game, but is unfortunately overshadowed by JG into conventional punishment. It's excellent against Viola because it's only -9 to -11 on JG depending on the timing of the aGI in addition to being only a 35-frame long animation, which means whiffing A+B is less dangerous than whiffing 2A, surprisingly.I wonder if anyone's managed to get the aGI up to even l4 in a serious match. The one aGI that got better with just impacts and now that they're gone it's a bit more useless. :(