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Gatsu
[14] Master
Well, also in SF4 with Dictator you can bring a good offensive pressure... and we are talking about a char that got only one legit special for that, the Scissor KickThe charge times in 3s were minimal though. Charge petitioning made it even quicker.
For Nec i will have liked him being a full charge one, with little charge time (and even less in V-trigger form), and way better normals to keep the opponent busy during the pressure
As now imho look like an awesome chara design visually, but kinda weak gameplay archetype is like if they don't know what they want from him... he don't even look to have a distinctive flow
Is like if he got some moves from different characters, but i fail at understand the plan behind it... the ones i really like and imho stay well together are the frontal assault, the stomp and the quakes
The dive kick was unnecessary imho (just give him a very good jump in nomal) and the srk imho is there just a la "let's give him a srk everyone like it"... but i admit, i like his srk :D
If was for me i will probably made him like that:
-more dynamic normals that bring him forward (in paticular a normal/commandnormal slide)
-a roll
-wall jump
-mostly a charge char
-maybe remove the armor from the frontal assault, i mean work the same but lose hp
-some offensive air special/command normal but not a dive kick... maybe something like T.Hawk's nosedive
-Vtrigger pass to very minimal charge time or all specials straight turn into qcf, srk and qcb
-Vtrigger being kinda broken/very overpowered, but once you trigger in that state you start lose hp until you die. You can break Vtrigger, but it cost you 100hp (+the ones lost while transformed) and need some frames, wich make it risky
Now that i think about it i will probably just liked him to be a faster brawler SF4 Vega/Claw, with shorter range but waaay better dmg and pressure tools and 10times more aggressive.
Basically a char that have the tools to close distance and brawl