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I think it's all about getting a feel for a character's capabilities and limitations. But hey, I main ryu. What do I know? :p
so the questions i have for all of you are these:
what can i do to think of options better?
what signs do you guys look for to tell when you want to be pressuring more or holding the offense back to bait reversals?
what can i do to start conditioning my opponent?
Joe, we should play SC sometime :P
yeah i'm very familiar with the concept just b/c that's how i always played games. CS, wc3, WoW things just came natural to me. however fighters it's been a different mixed results where some things come naturally and some don't. it's not b/c it's my first fighter b/c CS, wc3, WoW were pretty much my first competitive games for those genres. wc3 not so much b/c i played SC but very little... i was in like 7th grade when brood wars came out and i rarely played games at that age.
anyways there have been korean studies done on starcraft players. and basically everything is a natural instinct to these guys. every action they do requires absolutely no thought. their brain waves while playing sc are those of someone just sitting down staring at a TV. something like that, i don't remember the exact details of the article i read. it was a long time ago
thanks jug you broke down things well for me. i'll definitely try to put it into my game.